Carl's patch for 1.1 -> 1.2, release candidate 1

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25 Oct 2009 22:10 #11390 by greenvalve
Replied by greenvalve on topic Carl's patch for 1.1 -> 1.2, release candidate 1
Hi,

short BETA Test Hints:

I dont know if we have to check just the new things? In "der Wille der Ori" everything is functioning very fine, but i have 2 fat Goauld "serves Baal...." at the Beginning, i dont know the name. And the Text is in English, where my Installation is german. The Ori KI is very fine too.

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  • Schimperator
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27 Oct 2009 14:47 #11463 by Schimperator
Replied by Schimperator on topic Carl's patch for 1.1 -> 1.2, release candidate 1
Little question, do you fix the bug with the engines?

Leader, Coder und Skinner von Star Wars-Galactic War
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Also wirklich ! Da sprengt man eine Sonne und alle erwarten, dass man über Wasser laufen kann.

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27 Oct 2009 18:37 #11506 by MerlinGalgotta
Replied by MerlinGalgotta on topic Carl's patch for 1.1 -> 1.2, release candidate 1
Engines?? What do you mean exactly?

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27 Oct 2009 19:57 #11576 by mikey1871
Replied by mikey1871 on topic Carl's patch for 1.1 -> 1.2, release candidate 1
hi, i installed carl's patch, 1.1 loads faster and seems to work faster. at least u fly faster from one system to the next. only bug i found is that the 'bombing run' still doesn't work and it causes a CTD. Can someone fix this please?

I've done 2 skirmishes and found no bugs on the Taur'i player. I found the bombing run bug in GC war zone easy level to CTD the game. Other than that, i havent found any bad bugs.

oh Merlin, maybe someone with total knowledge of the mod could write up what we can build at each level and when and what we need to actually get to the Pegasus galaxy. i mean write it up in a 'read me' and post it or at least have it included in the mod file. The mod is awesome, but it is a total change without any directions at all. I do like challenges, but not to fond of going to war blind :)

thanks for the great mod guys!

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28 Oct 2009 09:50 #11595 by MerlinGalgotta
Replied by MerlinGalgotta on topic Carl's patch for 1.1 -> 1.2, release candidate 1
It's impossible to fix the bombing run crash, that's why Carl has grayed the button out, lol.

I don't have the time to write a walkthrough for this old mod anymore, but Pegasus Chronicles will get a walkthrough.

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28 Oct 2009 10:57 #11600 by baal

MerlinGalgotta wrote: It's impossible to fix the bombing run crash, that's why Carl has greyed the button out, lol.

On some planets the button is working anyway!

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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28 Oct 2009 12:19 #11601 by MerlinGalgotta
Replied by MerlinGalgotta on topic Carl's patch for 1.1 -> 1.2, release candidate 1
I said "grayed out", not "locked" or "taken out"! It's just gray so you know that you shouldn't use it! Furthermore the description says "don't use it!". ;)

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28 Oct 2009 19:33 #11737 by Derin
I've also found a bug: in the German version are both descriptons for the Asgard updates in the Supergate in englisch.

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28 Oct 2009 20:03 #11745 by baal
I've already fixed that.

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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29 Oct 2009 15:30 #11812 by mikey1871
Replied by mikey1871 on topic Carl's patch for 1.1 -> 1.2, release candidate 1
ok thanks Merlin.. only bugs i found was u can't access midway station any way in both spino's GC nor the war zone one. which gc can u get to Pegasus/Atlantis? I've finished both Spino's GC and warzone and they both work better and faster now. they even Don't freeze if another program starts up in the background for me.

more after i play the GC with everything in it.

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