Carl's patch for 1.1 -> 1.2, release candidate 1

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09 Oct 2009 20:52 #10424 by baal
Replicator GC

I realized that the neutral AI (Replicators, Systemlords,...) is active now (good)
Because of the name of the GC i suggest to make more planets controled by replicators.

I didn't test the Goauld yet, if i have, i'll edit this post.

TAURI:
works very good, no bugs. , except:

You can't build the Anti-Replicator Satelite.
I'm a bit sad, that there are no heroes except Loki (buildable on Cimiria).
If Loki is dead he respawns after a while, but you can build a second Loki on Cimiria



CarlKenner wrote: Are you sure the BBS command center icon is still missing? Darn. I thought it was fixed. I'll have a look later.

It's not missing, it just didn't change:
1.1:
File Attachment:


1.2:
File Attachment:



I have some more problems:

I'm bothered by the research icons in GC mode (e.g. Tauri have all the same...) so i'm going to replace them. But i don't know where they are...

I can also start going over the texts. I'm going to start with the missing text of Replicator-Sam, but how can I connect the text with the Unit ingame? (which XML?)

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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09 Oct 2009 23:09 #10429 by Locutus
That depends on the unit. For a pyramid ship (for example) you have to open the spaceuntiscorvettes.xml and edit this entry: <Text_ID>TEXT_UNIT_Shipname</Text_ID>
When you're opening the mastertextfile now you can link the description to the text of the xml tag.

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  • baal
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10 Oct 2009 07:56 #10430 by baal
But in which XML is Repli-Carter?

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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  • MerlinGalgotta
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10 Oct 2009 10:51 #10433 by MerlinGalgotta
Replied by MerlinGalgotta on topic Carl's patch for 1.1 -> 1.2, release candidate 1
@Baal: Nice that you wanna help now, for Coding questions you could also ask in the Modding Ecke. :)
Please be careful that you don't change XMLs, Carl is currently working on!

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10 Oct 2009 15:15 #10445 by Locutus

Baal wrote: But in which XML is Repli-Carter?


She's in the Uniqueunits.xml.
<UniqueUnit Name="RepliSam">
<Text_ID>TEXT_UNIT_REPLISAM</Text_ID>

MerlinGalgotta wrote: Please be careful tht you don't change XMLs, Carl is currently working on!

I think that he doesn't need to change the xml since he's working on the missing text. I think he just needs to know the text-id to work on the mastertextfile.

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10 Oct 2009 17:14 #10454 by baal
Currently i'm working on the translatation of the english stuff left.
I could also change the research icons in GC mode. But where can i find them?

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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10 Oct 2009 21:27 #10460 by Locutus
For adding/editing icons you'll need the MDT-editor ( modtools.petrolution.net/tools/MtdEditor ) and a picture editing software like gimp( www.chip.de/downloads/GIMP_12992070.html ).
But as Merlin requested you may should create a new topic in the 'modding ecke' to discuss modding questions.

I've never worked with icons before but i think that have to open the xml file you have where the ship is described (i.e. spaceunitscapital.xml) and edit this entry:
<Icon_Name>I_BUTTON_SYSTEMFLAGSCHIFF.tga</Icon_Name>

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11 Oct 2009 05:20 #10465 by coleman
I love it

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11 Oct 2009 12:39 #10472 by MSG-Bot
So far it works like a charm ;)

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15 Oct 2009 11:56 #10717 by ACE99
Just found a few things:
1. When searching the milky way i randomly get attacked by some wraith cruisers.
2. When i get to atlantis i am immediately attacked by the wraith and wiped out before i can get midway and call in reinforcements.
Other than that so far it is awesome

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