Carl's patch for 1.1 -> 1.2, release candidate 1

07 Jan 2010 11:57 #16903 by MSG-Bot
ah, that sucks..

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  • Schimperator
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31 Jan 2010 21:03 #18057 by Schimperator
Replied by Schimperator on topic Carl's patch for 1.1 -> 1.2, release candidate 1
Can an Admin add the Filefront links to the start post? English: www.filefront.com/14887651/StargateCarlEnglishRC1.zip/
German: www.filefront.com/14892941/StargateCarlGermanRC1.zip/

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Also wirklich ! Da sprengt man eine Sonne und alle erwarten, dass man über Wasser laufen kann.

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01 Feb 2010 05:15 #18061 by Klon
Done



Wer daran denkt aufzugeben hat es in Wirklichkeit schon längst getan!
"Wisst ihr eigentlich das hier gerade die größten Modding Götter in einem Taxi sind!?!" -Bene

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05 Feb 2010 22:16 #18315 by The Reaper
Replied by The Reaper on topic Carl's patch for 1.1 -> 1.2, release candidate 1
as it says Rc 1, it will be more releases in time?

For to win one hundred victories in one hundred battles is not the acme of skill. To subdue the enemy without fighting is the acme of skill.

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01 May 2011 22:48 #38586 by canshow
Hey guys, i've been playing 1.2 for a while. Here is what i noticed what the patch did not fix/has created.

Gou'uld
-Anubis is overpowered in space. And i mean WAY overpowered. I don't even need a fleet, just him and a few gliders.
-This may vary in different GC maps, but when only Death Gliders are left in space battles, it's an auto win for the Tau'ri player. When needle squadrons are present, it is not.
-AI is unintelligent, even on mode HARD and tech 1 starts (Warzone, Universe, etc.) They often just travel their ground units between their planets and sit there, offering no challenge. Even if they have a superior fleet next to a poorly defended planet, they will not launch an attack, especially if it is mid-late in-game. This goes for both Tau'ri and Gou'uld.
-No events for Gou'uld in any GC


Tau'ri
-Destruction of Prometheus on Tegulus Mission always results in a permanent freeze. (All related GCs)
-In Will of the Ori GC, when the "Escort bra'tak, hammond, sg-1 to Dakara" objective is complete, the planet in question where it tells me to "build 3 ground structures" is only capable of building a barracks and a soldier research facility. I.E, story does not move on.
-Cannot attain more than 1 ZPM (Warzone, Universe) Don't give me that crap on what to build, it does not work.
-When "Random Events" are turned on, Tech upgrades are refunded mid-research. This is uncommon, but it has happened to me several times (Warzone, Universe)
-You can have 2 Loki heroes.
-Herak is in all of my battle reports. And there are like 10 squadrons of him in about half of my battles against the gou'uld.


I thought this would be the right place to post it, since there won't be anymore "Official Patches"; might as well have an independent patcher look at it.

I don't suppose you're working on another patch or anything like that? I don't think the same bag of goodies is going to keep me entertained until P.C is released.

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  • baal
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02 May 2011 13:51 #38587 by baal
You played the 1.2 Beta by CarlKenner. The final 1.2 patch is already released. You can download it in the Downloads-section.

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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04 May 2011 03:28 #38636 by canshow

Baal wrote: You played the 1.2 Beta by CarlKenner. The final 1.2 patch is already released. You can download it in the Downloads-section.

No, i've been playing the 1.2 final, and this is what i've been getting. I checked my downloads folder, and i've got the 1.2 final from the downloads section already downloaded and extracted in my stargate folder.

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04 May 2011 13:38 #38639 by baal
OK, now that's ridicolus... I'm sure I fixed the Ori-GC bug. And the Tegalus mission didn't make any problems either...

Question to everyone: Do you also have those bugs?

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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06 May 2011 09:17 #38677 by AC-Suchti
Replied by AC-Suchti on topic Carl's patch for 1.1 -> 1.2, release candidate 1
@ Baal: In the German Sections, we told you about the Ori-GC Bugs several times ^^

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06 May 2011 09:22 #38679 by baal
But we didn't talk about this bug. I'm deadly sure this bug was completely wiped out.

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor

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