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Only in really good days. Usually this process takes 1 or 2 weeks for good quality.Half in a day? So glad I don't do models.
Yeah you can find them in a readable way if you install the Map editor for Eaw and Foc, then there will appear a "Source" mod in the .mods directory. There you can find the lua scripts in a uncompiled and readable state.Hey, I was taking a look at the files I have, and I don't have EAW editable(or readable at least) LUA script files.
Yap. In .\Source\Data\Scripts\AI you have directorys for Ground and Space bahavoir of the AI. These scripts seem to use the variable MainForce for what ever fraction so it is possible that the name of the fraction doesent matter for the scripts. Although I didnt had a look at all of them.If the AI does indeed use files from them, this could be a problem.
If you get an exception this is probably caused by the file you inserted. I never get problems after inserting anything to GameObjectFiles.xml as long the .xmls are without mistakes.Also, for whatever reason, when I add a new xml (GroundCompaniesRepublic.xml) to the GameObjectFiles.xml, the game does not start, at all.
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I have the files from the map editor, but it didn't look like any of them belonged to EAW. I could be wrong though. I don't get an exception error, the game goes doesn't start work. It'll start loading, then bam, desktop. No error message, nothing.Imperial wrote:
Yeah you can find them in a readable way if you install the Map editor for Eaw and Foc, then there will appear a "Source" mod in the .mods directory. There you can find the lua scripts in a uncompiled and readable state.Hey, I was taking a look at the files I have, and I don't have EAW editable(or readable at least) LUA script files.
Yap. In .\Source\Data\Scripts\AI you have directorys for Ground and Space bahavoir of the AI. These scripts seem to use the variable MainForce for what ever fraction so it is possible that the name of the fraction doesent matter for the scripts. Although I didnt had a look at all of them.If the AI does indeed use files from them, this could be a problem.
If you get an exception this is probably caused by the file you inserted. I never get problems after inserting anything to GameObjectFiles.xml as long the .xmls are without mistakes.Also, for whatever reason, when I add a new xml (GroundCompaniesRepublic.xml) to the GameObjectFiles.xml, the game does not start, at all.
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