Auf den ersten Blick würde ich sagen, es ist die Zeile:
<Minimum_Tactical_Overrun_Time_In_Secs>30.0</Minimum_Tactical_Overrun_Time_In_Secs>
in Gameconstants11.xml
"The way I see it, every life is a pile of
good things and bad things
.
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."
- The Doctor