Stargate - The Pegasus Chronicles [discussion thread]

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04 Jun 2009 13:37 #422 by John Bello
The Pegasus Chronicles" is a total conversion of the popular "Star Wars Empire at War: Forces of Corruption". All currently available factions will be replaced by other factions of the Stargate-universe.

The mod encompasses:
- 3 playable species: The Tau'ri, the Goa'uld and for the first time the Wraith
- Lots of other, independent species like the Replicators, the Asurans, the Aschen, the Grace and many more
- Countless new ships and planets
- New and completely reworked sounds, animations and effects
- Numerous new and unique multiplayer maps
- Completely reworked AI

This version is a space-only version, meaning it only enables space combats as of now.
However, the mod is under constant development and will be updated regularly thanks to the enclosed modlauncher.

The mod will be released in 2012.



Original post from October 2009:
Warning: Spoiler! [ Click to expand ]

Stargate - The Pegasus Chronicles
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04 Jun 2009 14:34 #479 by John Bello
Collection of facts
[justify]- all units will now get their own Models! For Example: the Kullwarriors will now get their own Model!

- the Asurans will get new Groundunits!

- their will be four different types of Jaffa (Horus-, Jackal-, Serpent Guards and standard Jaffas), which will all have their pros and cons

- all (even the neutral) races will get in "The Pegasus Chronicles" factionspecific ground units, for example the replicators will get replicator spiders!

- there will be three different Ancient Battleships of the Aurora-Class! The Orion, the Aurora and another one!

- there will be a full German and a full English Version of the new modification!

- for Pegasus Chronicles the SGMG modifies version 1.1 of Forces of Corruption!

- there will be planets with little gimmicks, called "specialplanets", like Delmak with Netu as a moon and the Tobin-System with several space mines!

- the Ori Spacestation will be very powerful![/justify]

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07 Jun 2009 12:15 #1125 by Col.Jason
sweet! ground replis... hope there will be hundreds of em per squad, but easy to destroy!!!
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07 Jun 2009 17:38 #1163 by assassin2142
i doubt it. the EaW engine is not ment for such huge amounts of units.
maybe you should look out for a Stargate: Total War^^
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  • MerlinGalgotta
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07 Jun 2009 19:26 #1214 by MerlinGalgotta
Replied by MerlinGalgotta on topic Stargate - The Pegasus Chronicles [discussion thread]
Depends on what "huge amounts" means, it is impossible to add 100 units per squad and to have 100 squads per map. But i think 20 units per squad and 10 squads per map will give already a great feeling of countless Replicators.;-)
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07 Jun 2009 20:53 #1240 by John Bello
*Update

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08 Jun 2009 02:34 #1268 by GateShip1
200 replicators...*shiver*

"Read the description!"
-Merlin
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08 Jun 2009 17:15 #1347 by GateShip1
Wait... did you say 3 different ancient battleship classes?
Any news on the "other one"?

"Read the description!"
-Merlin
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08 Jun 2009 17:21 #1351 by John Bello
Not 3 classes!

3 different Ancient Battleships of the Aurora-Class, the first is the Aurora, the second the Orion, and another one! No info's at the moment!

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08 Jun 2009 19:21 #1397 by assassin2142
well, he wrote:

Col.Jason wrote: hundreds of em per squad

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