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<HardPoint Name="HP_FF_34000_Laser_R">
<Type> HARD_POINT_WEAPON_LASER </Type>
<Is_Targetable>Yes</Is_Targetable>
<Is_Destroyable>Yes</Is_Destroyable>
<Tooltip_Text>TEXT_WEAPON_TURBOLASER</Tooltip_Text>
<Health>350.0</Health> <!-- Was 250 -->
<Death_Explosion_Particles> Large_Explosion_Space_Empire </Death_Explosion_Particles>
<Death_Explosion_SFXEvent>Unit_Hardpoint_Turbo_Laser_Death</Death_Explosion_SFXEvent>
<Damage_Type> Damage_Star_Destroyer </Damage_Type>
<Attachment_Bone>LASER_R</Attachment_Bone>
<Collision_Mesh>HP_F-L_COLL</Collision_Mesh>
<Damage_Decal>HP_F-L_BLAST</Damage_Decal>
<Damage_Particles>HP_F-L_EMITDAMAGE</Damage_Particles>
<Death_Breakoff_Prop> Hardpoint_Breakoff_Star_Dest_Weapon_FL </Death_Breakoff_Prop>
<Fire_Bone_A>LASER_R_O1</Fire_Bone_A>
<Fire_Bone_B>LASER_R_O2</Fire_Bone_B>
<Fire_Bone_C>LASER_R_U1</Fire_Bone_C>
<Fire_Bone_D>LASER_R_U2</Fire_Bone_D>
<Fire_Cone_Width>160</Fire_Cone_Width>
<Fire_Cone_Height>130.0</Fire_Cone_Height>
<Fire_Projectile_Type>Proj_Ship_Large_Laser_Cannon_Green</Fire_Projectile_Type>
<Fire_Min_Recharge_Seconds>3.0</Fire_Min_Recharge_Seconds>
<Fire_Max_Recharge_Seconds>4.0</Fire_Max_Recharge_Seconds>
<Fire_Pulse_Count>8</Fire_Pulse_Count>
<Fire_Pulse_Delay_Seconds>0.2</Fire_Pulse_Delay_Seconds>
<Fire_Range_Distance>2000.0</Fire_Range_Distance>
<Fire_SFXEvent>Unit_Turbo_Fire</Fire_SFXEvent>
<Fire_Inaccuracy_Distance> Fighter, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Bomber, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Transport, 70.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Corvette, 7.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Frigate, 1.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Capital, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Super, 1.0 </Fire_Inaccuracy_Distance>
</HardPoint>
Locutus wrote: Hallo U.S.B,
du bist ja mittlerweile fast schon genauso lange dabei wie wir, was?