wie McKay schon gesagt hat, nicht alles ersetzen, sondern nur folgende zeilen:
<Fire_Projectile_Type>Proj_Ship_Ori_Superlaser</Fire_Projectile_Type>
<Fire_Min_Recharge_Seconds>4.0</Fire_Min_Recharge_Seconds>
<Fire_Max_Recharge_Seconds>5.0</Fire_Max_Recharge_Seconds>
<Fire_Pulse_Count>1</Fire_Pulse_Count>
<Fire_Pulse_Delay_Seconds>0.5</Fire_Pulse_Delay_Seconds>
<Fire_Range_Distance>1800.0</Fire_Range_Distance>
<Fire_SFXEvent>Unit_Ori_Ship_Superlaser_Fire</Fire_SFXEvent>
<Fire_Inaccuracy_Distance> Fighter, 60.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Bomber, 65.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Transport, 75.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Corvette, 25.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Frigate, 20.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Capital, 15.0 </Fire_Inaccuracy_Distance>
<Fire_Inaccuracy_Distance> Super, 10.0 </Fire_Inaccuracy_Distance>
<Fire_Category_Restrictions> Fighter, Bomber, Transport </Fire_Category_Restrictions>