Hello! While playing the open beta campaign the other day I enjoyed how much differences there is between the two factions, it really makes each game unique and forces you to think of new strategies.
What I was hoping was that ground combat would have this same variety, with each faction have strengths and weaknesses.
Also another thing that would be nice is if ground combat emulates how it was in the show. Except for the rare occasion, ground combat in Stargate episodes were never really like the massive air/land battles seen in star wars. Rather they usually focused on raids, shootouts and standoffs, and had some sort of armor or air support if there was a hard target that needed to be taken out. I hope the mod devs can pull this off somehow.
One last thing I ask for is if in a future version could you make it an option in the launcher to have canon unit scaling? It's a bit weird watching units like the Prometheus, Ha'tak, Hiveships, and stations spit out a squad of fighters larger than the hanger that they're coming out of and with cockpits as large as space ship bridges. I know it's to be able to see the fighters while zoomed out, but immersion is nice and it would be good for screenshot purposes.
Anyways goodjob so far and good luck!