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missing races in 1.3 v2

  • jonny_pasta
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10 Apr 2013 20:12 #57599 by jonny_pasta
missing races in 1.3 v2 was created by jonny_pasta
Hi, I installed this mod, version 1.3 v2, everything works, but I can play only Tau'ri, Anubis and Wraiths, I though I could play Ori or Ancients too! And in maps with super stargate, I can't dial it, it's always dialed to milky way, so I can't access units from pegasus.



any help? thanks
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  • Jack Hunter
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10 Apr 2013 20:40 #57601 by Jack Hunter
Replied by Jack Hunter on topic missing races in 1.3 v2
Of course you can just play as Tau'ri, Goa'uld and Wraith, but not as one of the lot of non-playable races. From these you can just build a "captured version" in the Supergate (for example Ori Warship, Aschen Cruiser or ZPM Hive). But this is dependent on the faction you plays. Not all factions can build all ships of the non-playable races. So you can just build heroes and units from the Pegasus Galaxy in the Pegasus Supergate and Milkyway units in the Milkyway Supergate. Also not every map has Supergates and the Milkyway Supergates are just on a Milkyway map and so on. Try and play and you will see what I mean.^^

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10 Apr 2013 20:43 #57602 by baal
Replied by baal on topic missing races in 1.3 v2

jonny_pasta wrote: version 1.3 v2

What do you mean by that? The space-release is version 1.0 :what:

"The way I see it, every life is a pile of good things and bad things .
The good things don’t always soften the bad things, but vice versa the bad things don’t always spoil the good things and make them unimportant."

- The Doctor
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10 Apr 2013 21:10 #57603 by jonny_pasta
Replied by jonny_pasta on topic missing races in 1.3 v2
the .rar I downloaded was named "1.3_V2" so I though... nevermind :) but in trailer video, the guy chosen which galaxy he wants to dial with super stargate, that is not possible?
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10 Apr 2013 21:24 #57604 by Jack Hunter
Replied by Jack Hunter on topic missing races in 1.3 v2
No that's not possible yet, but maybe in a later version of the mod.^^
But in what a video they can dial the galaxy? Maybe you mistaken this with the Final 1.3, the normal Stargate Empire At War, which is just for EAW and not for FOC.

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10 Apr 2013 21:35 - 10 Apr 2013 21:35 #57605 by jonny_pasta
Replied by jonny_pasta on topic missing races in 1.3 v2
video trailer

check from 3:20, he dials pegasus galaxy. I downloaded mod from link under the video, but this cannot be done in skirmish play.
Last edit: 10 Apr 2013 21:35 by jonny_pasta.
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10 Apr 2013 21:48 #57606 by Jack Hunter
Replied by Jack Hunter on topic missing races in 1.3 v2
Yes this is obvious the Final 1.3, so just for EAW not for FOC. But what you play is Pegasus Chronicles, our new Stargate Mod for the Addon FOC. This is a big difference.

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10 Apr 2013 21:59 #57607 by jonny_pasta
Replied by jonny_pasta on topic missing races in 1.3 v2
so this is not what I want??
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10 Apr 2013 22:06 #57608 by The Art of War
Replied by The Art of War on topic missing races in 1.3 v2

jonny_pasta wrote: so this is not what I want??


No.

www.moddb.com/mods/stargate-empire-at-wa...r-pegasus-chronicles

Bene 00:22 replicators, little shiny cute bug robots

3 bottle eof wine etc.
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10 Apr 2013 22:10 #57609 by jonny_pasta
Replied by jonny_pasta on topic missing races in 1.3 v2
ah ok. BTW I looked around for some more stargate maps, but I didn't found any. Are there or not?
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