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Little help with additional units

  • Taichl
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20 Jan 2013 19:27 #55684 by Taichl
Little help with additional units was created by Taichl
I would like to ask You for little help. Well first of all, I have to say that Pegasus is perfect, and i simply LOVE it. You all did great job and it is probably the best mod for EAW I have ever played. I was very passionate player of the original Stargate at war so You can understand, that Pegasus is like a christmass present for me. But now for my question. I am editing the xml. for adding few units - so far, I added daedalus and aurora for Tauri, Apophis for Goauld and ZPM hive with general for Wraith. It was easy but now, I would like to add more ships into supergates and here is the problem, I do not know where to find the xml of the Supergate, I tought that it is in "specialstructures" but it was not there. Can You please tell me where can I find it? I would like to add all Replicator units as well as Genii, Asuran etc. in order to enjoy them in one gameplay.
The secondary question is, if I can add hero Apollo and Hammond from the original Stargate at War? I am just a little bit nostalgic and want to have as many Tauri heroes, as possible. If it is possible, could you tell me how? I suppose that simple addition of new xml is not sufficient.

Well that would be all, so I want to thank the whole team for this mod and believe me that I am looking forward the next relese.
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  • The Art of War
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20 Jan 2013 19:44 #55685 by The Art of War
Replied by The Art of War on topic Little help with additional units
Hi,

The Supergates, the Ancient sensor etc can be found in the file called "Spacebuildablesskirmish.xml" in the "Xml" folder.

To add a new unit in an entirely new file, you would first obviously have to add the file with its code itself to the Xml folder. Once it it placed there, tell the gamecode to look for game objects in that file by adding its name to the file called "GameObjectFiles.xml" like this:
<File>Oddyssey.xml</File>

Then everything that remains is to link the name of the new ship to the Supergate's buildables.

Bene 00:22 replicators, little shiny cute bug robots

3 bottle eof wine etc.
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  • Colonel Steven Caldwell
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20 Jan 2013 23:33 #55693 by Colonel Steven Caldwell
Replied by Colonel Steven Caldwell on topic Little help with additional units
And of course you also need to copy the Models, Textures, Icons, Textstrings and maybe Sounds from the units you want to add to TPC.

Yoda:Dunkel die Seite sie ist.
Mace Window:Halt die Klappe Yoda und iss deinen Toast.
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  • Taichl
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21 Jan 2013 17:48 #55701 by Taichl
Replied by Taichl on topic Little help with additional units
thank you for your advices. I see now, that adding a new units is probably way beyond my skills so I think i settle for the units already present in the pegasus. As a matter of fact, I have tried it already and it was not as easy as I thougt. I was under the impression, that if I add the name of the unit (for example Ashen battleship) It will be automaticaly there in supergate but it is not. So far, the only unit I was able to add were the asuran corvette an replicator cruiser - both for wraith faction. I have found out, that both of these units hava their "wraith version" same with Grace and Traveler for Tauri and the same for goauld. So here is my question. Can I somehow add default unit to the gate in order to be accesable for all three factions or am I forced to make "faction specified" version of all desired units. Example - Can i made ashen cruiser accesable for Tauri without making new unit - "Unit_Space_Tauri_Aschen_Cruiser"?
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  • Locutus
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21 Jan 2013 17:57 #55702 by Locutus
Replied by Locutus on topic Little help with additional units
Just add "Rebel, Empire, Underworld" in the Faction-Tag for each ship you want to add:)
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  • Taichl
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21 Jan 2013 19:13 #55703 by Taichl
Replied by Taichl on topic Little help with additional units
thanks a lot!!!! ;) . I have already added traveler ship to the gate and it is now accesable by wraith as well ;) .
right now, I want to make all the ships from neutral side accesable to each faction. But it confuses me little bit. If all it takes is to change an <Affiliation>, why are there all neutral units in dual for example "Unit_Space_Ori_Mothership" and "Unit_Space_Goauld_Ori_Mothership" etc
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  • AC-Suchti
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21 Jan 2013 19:19 #55704 by AC-Suchti
Replied by AC-Suchti on topic Little help with additional units
Maybe they have different stats, e.g. the neutral ones have more shield points
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21 Jan 2013 19:27 #55705 by The Art of War
Replied by The Art of War on topic Little help with additional units
Neutral is not a faction to be used for players. Use "Rebel, Empire, Underworld" as Locutus posted previously and all factions will be able to build them. "Unit_Space_Goauld_Ori_Mothership" etc is used for the current Supergate unit setup. The "Unit_Space_Ori_Mothership" affiliation is for the Ori/whatnot while the "Unit_Space_Goauld_Ori_Mothership" is weaker and "Rebel" (ie Goa'uld).

Bene 00:22 replicators, little shiny cute bug robots

3 bottle eof wine etc.
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  • Taichl
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23 Jan 2013 19:37 #55746 by Taichl
Replied by Taichl on topic Little help with additional units
All units ready, thanks every one of you ;)

considering this I have to ask, Does AI uses additional /supergate units? I ask because i have not seen them in use by AI so far. Also I have to ask the same thing about Ori Satelite above Celestis. By the way, extremly nice model ;) U suppose that the station should be able to create ori ships, which would be hostile to every faction on the map. but the station is just defending itself. I know that question like that should not be in this topic, but I think it is little pointless to create new topic just for this one question so I am sorry for a little off-topic.
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23 Jan 2013 19:40 #55749 by The Art of War
Replied by The Art of War on topic Little help with additional units

Taichl wrote: All units ready, thanks every one of you ;)

considering this I have to ask, Does AI uses additional /supergate units? I ask because i have not seen them in use by AI so far. Also I have to ask the same thing about Ori Satelite above Celestis. By the way, extremly nice model ;) U suppose that the station should be able to create ori ships, which would be hostile to every faction on the map. but the station is just defending itself. I know that question like that should not be in this topic, but I think it is little pointless to create new topic just for this one question so I am sorry for a little off-topic.


Yes, of course it's fully possible. It's just not implemented, and I don't think that's very high up on my list right now. It might be an idea worth exploring though.

Bene 00:22 replicators, little shiny cute bug robots

3 bottle eof wine etc.
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