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		<title>Stargate-Modding-Group - Stargate-Modding-Group - Topics in Category: News - Kunena</title>
		<description><![CDATA[Die offizielle Seite der Stargate-Mod 'Pegasus Chronicles' für Empire at War Forces of Corruption.. News - Kunena]]></description>
		<link>http://sgmg2018.stargate-eaw.de</link>
		<lastBuildDate>Tue, 19 Sep 2023 17:48:46 +0200</lastBuildDate>
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			<title>Stargate-Modding-Group - Topics in Category: News - Kunena</title>
			<link></link>
			<description><![CDATA[Die offizielle Seite der Stargate-Mod 'Pegasus Chronicles' für Empire at War Forces of Corruption.. News - Kunena]]></description>
		</image>
		<language>en-gb</language>
		<item>
			<title>December News 2012 - Space Skirmish Release! - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2904-december-news-2012-space-skirmish-release#53944</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2904-december-news-2012-space-skirmish-release#53944</guid>
			<description><![CDATA[Yes.<br />
Official Statement: Mod is up <img src="http://sgmg2018.stargate-eaw.de/media/kunena/emoticons/smile.gif" width="19" height="25" alt=":)" title=":)" class="bbcode_smiley" /><br />
<br />
<br />
Edit: Agggh, 6 seconds XD]]></description>
			<category>News</category>
			<pubDate>Sun, 16 Dec 2012 20:33:10 +0100</pubDate>
		</item>
		<item>
			<title>November News 2012 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2885-november-news-2012#53452</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2885-november-news-2012#53452</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
The wait is finally over soon. On the 16th of December Stargate - Empire at War: Pegasus Chronicles is finally released for Star Wars - Empire at War: Forces of Corruption! Be sure to stay tuned and mark the magic date in your calenders!<br />
<br />
If you want the solution to our long-running  &quot;Guess the ship&quot;-quiz:
<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/Hangar.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/Hangar.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/GuesstheshipV2.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/GuesstheshipV2.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/01.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/01.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
<br />
you should watch our release trailer!<br />
[youtube]XhSKIhorzuo[/youtube]<br />
<br />
<br />
Also we got the last of the three dashboards for you!<br />
<br />
Wraith-Dashboard:
<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/WriahtGui.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/WriahtGui.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
This User Interface was inspired by the ship and display design of the Wraith.<br />
<br />
Until the release news with more information to come has been posted you can pass time with another &quot;mod for the mod&quot; for Stargate - Empire at War.<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/mod-patch-by-odysses" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Mod by Odysse</a>
<br />
<br />
Till the release,<br />
Yours truly,<br />
the SGMG<br />
<br />
<br />
<br />
<br />
<span style="color:#ffffff;">.</span>
<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Thu, 29 Nov 2012 11:48:05 +0100</pubDate>
		</item>
		<item>
			<title>October News 2012 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2868-october-news-2012#52995</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2868-october-news-2012#52995</guid>
			<description><![CDATA[Hello dear community, and welcome to our October news of 2012.<br />
<br />
Just as all the fans the whole team is really excited about the release of Stargate - Empire at War: Pegasus Chronicles!<br />
<br />
You will not see a release this month but instead some other interesting things we want to show you:<br />
<br />
Wraith Asteroid Mine:<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Wraith.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Wraith.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Wraith.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Wraith.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
The Wraith make good use of asteroid mining to excavate ores of precious metals and minerals needed to reinforce the biomatter they use as hulls for all their ships and structures. A dome-shaped structure connected to small amoeba-like tanks is constructed on every asteroid of interest, while dozens of tendrils stretching across the surface of the asteroid extract ores for further processing inside the dome. All processed material is stored within the main structure awaiting transportation to facilities implementing them into different designs. Asteroid mines continously generate resources for the player in control of them.<br />
<br />
Tauri-Dashboard:<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Tauri_Gui.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Tauri_Gui.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
This User Interface was inspired by the displays of the BC-304s.<br />
<br />
Anubis - Energy Bolt<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Anubis.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Anubis.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
On the orders of Anubis powerful energy bolts are fired simultaneously against multiple targets within range, weakening their shields as well as causing heavy hull damage if the target&#039;s shields are depleted.<br />
<br />
We also have a question for everyone out there following us:<br />
<br />
Which part of the space skirmish release of TPC are you the most excited about?<br />
<br />
That&#039;s it for this month, stay tuned for more updates as we come closer to the finish line!<br />
<br />
Have a happy Halloween!<br />
<br />
Yours sincerely,<br />
the SGMG<br />
<br />
<br />
<br />
<br />
<span style="color:#ffffff;">.</span>
<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Wed, 31 Oct 2012 20:04:18 +0100</pubDate>
		</item>
		<item>
			<title>Community Actions - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2836-community-actions#52305</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2836-community-actions#52305</guid>
			<description><![CDATA[As opposed to the other topics the Community Actions will be in German and English at the same time.<br />
People can participate in whatever language they prefer but the admins will post all of their comments in both languages. So make sure to check this topic out once the Community Actions start again!<br />
<br />
<a href="http://www.stargate-eaw.de/index.php?option=com_agora&amp;task=forum&amp;id=37&amp;Itemid=21&amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	http://www.stargate-eaw.de/index.php?option=com_agora&amp;task=forum&amp;id=37&amp;Itemid=21&amp;lang=en</a>
]]></description>
			<category>News</category>
			<pubDate>Fri, 28 Sep 2012 00:19:45 +0200</pubDate>
		</item>
		<item>
			<title>September News 2012 - by: Katten</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2825-september-news-2012#52237</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2825-september-news-2012#52237</guid>
			<description><![CDATA[<blockquote><p class="kmsgtext-quote">AC-Suchti wrote: <blockquote><p class="kmsgtext-quote">Katten wrote: good to here it&#039;s on the finish line <img src="http://sgmg2018.stargate-eaw.de/media/kunena/emoticons/big_smile.gif" width="19" height="25" alt=":D" title=":D" class="bbcode_smiley" /></p></blockquote><br />
You mean &quot;hear&quot; instead of &quot;here&quot;, don&#039;t you?</p></blockquote>haha yes <img src="http://sgmg2018.stargate-eaw.de/media/kunena/emoticons/smile.gif" width="19" height="25" alt=":)" title=":)" class="bbcode_smiley" /> good to hear it&#039;s on finish line <img src="http://sgmg2018.stargate-eaw.de/media/kunena/emoticons/wink.gif" width="20" height="20" alt=";)" title=";)" class="bbcode_smiley" />]]></description>
			<category>News</category>
			<pubDate>Sun, 23 Sep 2012 20:29:56 +0200</pubDate>
		</item>
		<item>
			<title>April News 2012 - by: The Art of War</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2813-april-news-2012#51773</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2813-april-news-2012#51773</guid>
			<description><![CDATA[Dear Community,<br />
Welcome to the April News of 2012.<br />
To be able to release before the estimated end of the world we are trying to finish the last things necessary, such as making the last models, fixing the last bugs and the final balancing together with our beta testers.<br />
<br />
We cannot give you a more precise release date because a lot of the developers are writing exams these days which inevitably slows us down.<br />
For now, we believe sometime between summer amd autumn are realistic release dates.<br />
<br />
The focus of this month&#039;s news is units&#039; special abilities: Some are completely new and others have new effects.<br />
Here are some examples:<br />
<br />
Shield Overload of the Beliskner class:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/shield-overload-of-the-beliskner-class" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Beliskner_Shield_Overcharge.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
The shields of the Beliskner class are depleted, to shortly thereafter generate a powerful circular flare, expanding outwards. Surrounding vessels are damaged depending on how strong the shields are when the ability is activated.<br />
<br />
Wraith Corvette Flak Ability:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/wraith-corvette-flak-ability1" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Wraith_Corvett_Flak_2.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/wraith-corvette-flak-ability" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Wraith_Corvett_Flak.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
The ship releases deadly anti-fighter flak fire in all directions.<br />
<br />
Herak&#039;s Stun bomb:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/heraks-stun-bomb" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Herak_Stun_Bomb.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
Herak&#039;s ship drops a bomb, stunning nearby hostile units with an electromagnetic pulse.<br />
<br />
Please note that the Hatak you see here is not Herak. In skirmish, he commands a squadron of Anubis Gliders.<br />
<br />
Again we got a little addition for you:<br />
A Campaign Mod by Aslena for our Stargate EaW Version 1.3:<br />
<br />
Wichtig: Note: This mod is based on Njkz&#039;s mod of 1.3<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/campaign-mod-by-aslena" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://button.moddb.com/download/medium/42480.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
<br />
When the above mentioned exams are done and we have more time there will be more information for you, and probably a new video.<br />
<br />
So long for this time!<br />
Yours,<br />
SGMG]]></description>
			<category>News</category>
			<pubDate>Sun, 02 Sep 2012 12:17:59 +0200</pubDate>
		</item>
		<item>
			<title>August News 2012 - by: The Art of War</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2805-august-news-2012#51727</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2805-august-news-2012#51727</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
First of all we are sorry that we were not able to give you any news in both June and July. The past few months have been a little difficult for us because of some unexpected events at university, school, people having long working hours, illness and some private issues. We thank you for your patience and hope you understand. Nevertheless we have made progress, so don&#039;t let the missing news fool you.<br />
<br />
To begin with, we have some general news for you:<br />
<br />
1. We would like to congratulate Moddb.com for its 10th anniversary. We are not entirely sure when we joined this side, but one thing is certain; we owe it many of our greatest fans! We do have some key data for you:<br />
<br />
- The first download was approved on the 23th of December in 2006<br />
- The first news post was made the very same day<br />
- The first comment made on our page which is still visible in our comments was made at the 31th of October 2007 by Ralok<br />
- On September 17th, 2007 the first picture made its way into our gallery<br />
- Including this news post, we now have 80 in total<br />
- Our comments fill nearly 1900 pages<br />
- We have 1850 follower on ModDB<br />
- Our ModDB profile has more than 2 MILLION visits<br />
<br />
In an article written by ModDB released on the occasion of its 10 year anniversary, you can see that SG: EaW was the most popular mod in both 2008 and 2009. In 2008 we stood up against 8575 other mods and in 2009 against 10988.<br />
<br />
For this, we give you two pictures:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/statistic-2008" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/2008.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/statistic-20081" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/2009.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
If you want to read this article on your own, it can be found here:<br />
<a href="http://www.moddb.com/groups/moddb/news/a-10-year-history-of-moddb" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/groups/moddb/news/a-10-year-history-of-moddb</a>
<br />
<br />
Having said this, we wish ModDB all the best and hope for at least ten more productive years!<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/groups/moddb/images/moddb-10-year-wallpaper" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/groups/1/1/449/thumb_300x150/moddb10yearsyoung.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
<br />
2. As SG: EaW was the most popular mod in 2008 and 2009 we strive to repeat this achievement. We hope that you will support Stargate - Empire at War: Pegasus Chronicles as you have supported SG: EaW.<br />
<br />
Luckily, Moddb.com created a new Ranking Button by which everyone can easily see the current rank of our mod.<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://button.moddb.com/popularity/medium/mods/8387.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
<br />
This button is not only a part of this news post, and can also be found on our various social media pages.<br />
<br />
3. Last but not least we actually have two winners in the map name contest which we had back in the June community action. We decided to give a name to both the planet (system) and the map, and you will find them in the following video. The same video also includes three more maps of which you can find screenshots and descriptions below.<br />
<br />
Have fun!<br />
<br />
Moddb: <a href="http://www.moddb.com/mods/stargate-empire-at-war/videos/stargate-eaw-pegasus-chronicles-map-preview" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa...ronicles-map-preview</a>
<br />
<br />
[youtube]P1XkwXATt_U[/youtube]<br />
<br />
<br />
In the Eye of the Storm (Maelstrom):<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/in-the-eye-of-the-storm-maelstrom" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Maelstrom.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
In this region of space called the Maelstrom, a unique neutron star is located whose gravitational field forces asteroids and debris to form a nebula. To study this phenomenon the Tau&#039;ri stationed a small fleet nearby and established a research base. Now, Anubis wants to use the neutron star itself as a power source and strives to claim the region. The Wraith wants to catch both their enemies off guard and prepares to ambush them, although they are not directly interested in the neutron star. A fierce battle begins...<br />
<br />
The Liberation of Celestis:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/the-liberation-of-celestis" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Celestis.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
The Tau&#039;ri plan to liberate Celestis as it would end the war with the Ori once and for all. But the task is more difficult than first expected, as the Ori fight back with all their might and the strong planetary defenses in orbit around their homeworld. In addition, the Wraith interfere in the fight - a Prior poses an irresistible opportunity to convert, all while Anubis hopes to secure valuable Ori technology after the battle.<br />
<br />
Corona Encounters:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/corona-encounters" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Sun.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
To develop a new, inexhaustible energy source, the Tau&#039;ri are examining a special and lone star. But as if it is not difficult enough to protect themselves in the vicinity of a sun from its deadly radiation and extreme heat, Anubis takes advantage of the situation and attacks the small Tau&#039;ri fleet. His plan is to steal the data they have obtained and use the sun to power weapons of mass destruction. However, the situation grows even worse by the minute as the Wraith now wonder why two of their enemies are so interested in this sun in particular and descend into the fray.<br />
<br />
The Remains of Doranda:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/the-remains-of-doranda" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_300x150/Doranda.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
Doranda, once an experimental Ancient research outpost focusing on power generation, is now a vast field of gargantuan rubble consisting of torn pieces of the planet itself and many smaller asteroids. Yet in the midst of this dangerous area a damaged Ancient warship lies aflot in space and therefore the Tau&#039;ri sent a fleet to locate and recover the vessel or scavenge any useful technology. Time is crucial, however, , as long range sensors have detected Wraith ships in the area and a small Goa&#039;uld fleet on its way to the massive asteroid field. Who will claim the valuable flotsam and resist the dangers of the debris field in this lethal race against the clock?<br />
<br />
That&#039;s it for this time. We hope you like what you&#039;ve just seen and that you continue to support us all the way through!<br />
<br />
Sincerely yours,<br />
SGMG]]></description>
			<category>News</category>
			<pubDate>Thu, 30 Aug 2012 10:10:30 +0200</pubDate>
		</item>
		<item>
			<title>English news and more - by: The Art of War</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/2763-english-news-and-more#51073</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/2763-english-news-and-more#51073</guid>
			<description><![CDATA[Hello there!<br />
<br />
For all English speakers there is a UK (English) flag button in the top right corner that will, if checked, change most buttons and certain functions to English. It has been like this for some time, although it was not perfect: Articles such as News, Team, Partner and so on will from now appear in English aswell, which they sadly did not before!<br />
<br />
Any and all feedback is welcome!]]></description>
			<category>News</category>
			<pubDate>Mon, 23 Jul 2012 21:52:59 +0200</pubDate>
		</item>
		<item>
			<title>Christmasriddle - by: baal</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/1058-christmasriddle#27620</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/1058-christmasriddle#27620</guid>
			<description><![CDATA[Yes, but eg. Mystery Nr. 02 was never solved...]]></description>
			<category>News</category>
			<pubDate>Tue, 20 Jul 2010 19:41:54 +0200</pubDate>
		</item>
		<item>
			<title>Christmasnews - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/1060-christmasnews#16268</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/1060-christmasnews#16268</guid>
			<description><![CDATA[<b>Wraith Shuttle:</b><br />
<a href="http://img8.abload.de/img/wraith_shuttlei4lk.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_shuttlei4lk.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_shuttle181pn.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_shuttle181pn.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_shuttle2c1bx.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_shuttle2c1bx.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_shuttle3dv3b6.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_shuttle3dv3b6.jpg</a>
<br />
<br />
<b>Wraith Scout:</b><br />
<a href="http://img8.abload.de/img/wraith_scout447o.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_scout447o.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_scout3di4es.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_scout3di4es.jpg</a>
<br />
<br />
<b>Wraith Dart:</b><br />
<a href="http://img8.abload.de/img/wraith_dart31p3.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_dart31p3.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_dart113sd.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_dart113sd.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_dart2z12j.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_dart2z12j.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_dart3dx07r.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_dart3dx07r.jpg</a>
<br />
<br />
<b>Wraith Bomber:</b><br />
<a href="http://img8.abload.de/img/wraith_bomberj32p.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_bomberj32p.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_bomber1p36v.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_bomber1p36v.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_bomber2p2uj.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_bomber2p2uj.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_bomber3dk22o.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_bomber3dk22o.jpg</a>
<br />
<br />
<b>Heavy Wraith Dart:</b><br />
<a href="http://img8.abload.de/img/wraith_heavye0hv.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_heavye0hv.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_heavy1m415.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_heavy1m415.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_heavy2k392.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_heavy2k392.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_heavy3du0f9.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_heavy3du0f9.jpg</a>
<br />
<br />
<b>Wraith Corvette:</b><br />
<a href="http://img8.abload.de/img/wraith_corvette422n.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_corvette422n.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_corvette1d2z7.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_corvette1d2z7.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_corvette2c21c.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_corvette2c21c.jpg</a>
<br />
<a href="http://img8.abload.de/img/wraith_corvette3dg01l.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/wraith_corvette3dg01l.jpg</a>
<br />
<br />
<b>Tactical Mission: Tobin-System</b><br />
<div class="embed-responsive embed-responsive-16by9"><iframe width="425" height="344" src="http://www.youtube.com/embed/hOMcJVfl_Vg" frameborder="0" allowfullscreen></iframe></div>]]></description>
			<category>News</category>
			<pubDate>Sun, 27 Dec 2009 02:06:55 +0100</pubDate>
		</item>
		<item>
			<title>News #7 - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/1009-news-7#15404</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/1009-news-7#15404</guid>
			<description><![CDATA[A little summary of the seventh News of the coming Modification Stargate - The Pegasus Chronicles! The seventh News were released on December 09, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>Hardpointconfiguration: Atlantis </b><br />
<a href="http://img5.abload.de/img/atlantis-hard" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img5.abload.de/img/atlantis-hard</a>
 … dehjbe.jpg<br />
<br />
<b>Traveller Spaceship </b><br />
<a href="http://img8.abload.de/img/traveler_renderz30e.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/traveler_renderz30e.jpg</a>
<br />
<br />
<b>Ta&#039;uri Spacestation Level 2 </b><br />
<a href="http://img8.abload.de/img/station_tech2_renderj2ik.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/station_tech2_renderj2ik.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech2fteg.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech2fteg.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech2_11tm7.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech2_11tm7.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech2_2irtu.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech2_2irtu.jpg</a>
<br />
<br />
<b>Ta&#039;uri Spacestation Level 3 </b><br />
<a href="http://img8.abload.de/img/station_tech3_renderz3j5.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img8.abload.de/img/station_tech3_renderz3j5.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech3_0et8v.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech3_0et8v.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech3_1vrop.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech3_1vrop.jpg</a>
<br />
<a href="http://img9.abload.de/img/stationtech3_22swt.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img9.abload.de/img/stationtech3_22swt.jpg</a>
]]></description>
			<category>News</category>
			<pubDate>Wed, 16 Dec 2009 14:44:57 +0100</pubDate>
		</item>
		<item>
			<title>News #6 (Part 3) - by: General Stefan</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/806-news-6-part-3#11461</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/806-news-6-part-3#11461</guid>
			<description><![CDATA[cool]]></description>
			<category>News</category>
			<pubDate>Tue, 27 Oct 2009 14:36:15 +0100</pubDate>
		</item>
		<item>
			<title>News #6 (Part 2) - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/681-news-6-part-2#9317</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/681-news-6-part-2#9317</guid>
			<description><![CDATA[A little summary of the second part of the sixth News of the coming Modification Stargate - The Pegasus Chronicles! The second part of the sixth News were released on September 15, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>Asgard Buildings (HD):</b><br />
<a href="http://www.abload.de/image.php?img=asgard_buildingsmc07.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.abload.de/image.php?img=asgard_buildingsmc07.jpg</a>
<br />
<br />
<b>Aschen Harvester (HD)</b><br />
<a href="http://img3.abload.de/img/aschen_harvesterpdx8.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/aschen_harvesterpdx8.jpg</a>
<br />
<a href="http://img3.abload.de/img/aschen_harvester_1icyb.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/aschen_harvester_1icyb.jpg</a>
<br />
<br />
<b>Aschen Buildings</b><br />
<a href="http://img3.abload.de/img/aschen_buildings7dw1.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/aschen_buildings7dw1.jpg</a>
<br />
<br />
<b>The Midway-Spacestation</b><br />
<a href="http://img3.abload.de/img/planet_midwayfg32.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/planet_midwayfg32.jpg</a>
<br />
<a href="http://img3.abload.de/img/planet_midway_2yeou.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/planet_midway_2yeou.jpg</a>
<br />
<br />
<b>The Supergate</b><br />
<a href="http://img3.abload.de/img/planet_supergateffak.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/planet_supergateffak.jpg</a>
<br />
<a href="http://img3.abload.de/img/planet_supergate_1edw2.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/planet_supergate_1edw2.jpg</a>
<br />
<br />
<b>Tau&#039;ri Spacestation Level 3 Model (HD)</b><br />
<a href="http://img3.abload.de/img/tauri_station_tech3ph3u.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/tauri_station_tech3ph3u.jpg</a>
<br />
<a href="http://img3.abload.de/img/tauri_station_tech3_aac29.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/tauri_station_tech3_aac29.jpg</a>
<br />
<br />
<b>Tau&#039;ri Spacestation Level 1 finished (HD)</b><br />
<a href="http://img3.abload.de/img/tauri_station_texturedeclh.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	img3.abload.de/img/tauri_station_texturedeclh.jpg</a>
<br />
<br />
<b>Atlantis Build-up (Video)</b><br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/videos/atlantis-build-up" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa...os/atlantis-build-up</a>
]]></description>
			<category>News</category>
			<pubDate>Tue, 15 Sep 2009 19:01:55 +0200</pubDate>
		</item>
		<item>
			<title>News #6 (Part 1) - by: GateShip1</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/650-news-6-part-1#8923</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/650-news-6-part-1#8923</guid>
			<description><![CDATA[Very impressive! I really like what you did with the weapons hardpoints placement. The groundmap looks really cool as well!]]></description>
			<category>News</category>
			<pubDate>Tue, 08 Sep 2009 01:10:23 +0200</pubDate>
		</item>
		<item>
			<title>News #5 - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/576-news-5#7612</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/576-news-5#7612</guid>
			<description><![CDATA[A little summary of the fifth News of the coming Modification Stargate - The Pegasus Chronicles! The fifth News were released on August 17, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>New SGMG Members:</b><br />
Navitas: Environment Artist (Trial)<br />
Justin3ds: Environment Artist (Trial)<br />
Doco: Lead Sound Designer (Trial)<br />
Orianbeter: Coder (Trial)<br />
Nostrum: Coder (Trial)<br />
<br />
<b>Asgard Groundbuildings</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Asgard_buildings.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Asgard_buildings.jpg</a>
<br />
<br />
<b>Dropship: Goa&#039;uld:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Goauld_Transporter.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Goauld_Transporter.jpg</a>
<br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Goauld_Transporter_Ingame.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Goa...ansporter_Ingame.jpg</a>
<br />
<br />
<b>Dropship: Tau&#039;ri:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Tauri_Dropship.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Tauri_Dropship.jpg</a>
<br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Tauri_DropShip_Ingame.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Tauri_DropShip_Ingame.jpg</a>
<br />
<br />
<b>Aschen Fighter:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Aschen_Fighter.1.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Aschen_Fighter.1.jpg</a>
<br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Aschen_Fighter_Ingame.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Aschen_Fighter_Ingame.jpg</a>
<br />
<br />
<b>Dakara Groundmap:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Dakara_1.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Dakara_1.jpg</a>
<br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Dakara_0.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Dakara_0.jpg</a>
]]></description>
			<category>News</category>
			<pubDate>Mon, 17 Aug 2009 23:28:54 +0200</pubDate>
		</item>
		<item>
			<title>News #4 - by: MSG-Bot</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/342-news-4#4255</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/342-news-4#4255</guid>
			<description><![CDATA[Finally some news ^^ btw really nice pics]]></description>
			<category>News</category>
			<pubDate>Mon, 29 Jun 2009 22:36:50 +0200</pubDate>
		</item>
		<item>
			<title>News #3 - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/84-news-3#460</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/84-news-3#460</guid>
			<description><![CDATA[A little summary of the third News of the coming Modification Stargate - The Pegasus Chronicles! The third News were released on June 2, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>Aurora: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/auroradeyg.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/auroradeyg.jpg</a>
<br />
<br />
<b>F-302: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/F-302.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/F-302.jpg</a>
<br />
<br />
<b>Tau&#039;ri Bomber: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/bomberalternativtghw.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/bomberalternativtghw.jpg</a>
<br />
<br />
<b>Tau&#039;ri Raumstation (Tech. 1): </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/SpaceStationTech1.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/SpaceStationTech1.jpg</a>
<br />
<br />
<b>Tau&#039;ri Raumstation (Tech. 2): </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/SpaceStationTEch2.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/SpaceStationTEch2.jpg</a>
<br />
<br />
<b>Standard Atlantiskarte (Nacht):</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/eawterraineditor2009-0qvcd.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/eaw...editor2009-0qvcd.jpg</a>
<br />
<br />
<b>Anubis&#039; Truppentransporter: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Anubis_Transport.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Anubis_Transport.jpg</a>
]]></description>
			<category>News</category>
			<pubDate>Thu, 04 Jun 2009 14:20:27 +0200</pubDate>
		</item>
		<item>
			<title>News #2 - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/83-news-2#440</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/83-news-2#440</guid>
			<description><![CDATA[A little summary of the second News of the coming Modification Stargate - The Pegasus Chronicles! The second News were released on April 13, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>Title announced:</b><br />
Stargate - The Pegasus Chronicles<br />
<br />
<b>Third playable race announced:</b><br />
Wraith<br />
<br />
<b>Wraith Searcher: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/scoutprobe.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/scoutprobe.jpg</a>
<br />
<br />
<b>Ori Shipyard: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Ori_Werft06.JPG" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Ori_Werft06.JPG</a>
<br />
<br />
<b>Systemlords alliance (Preview): </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/291667EAW_20090406_11315005.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/291...0090406_11315005.jpg</a>
<br />
<br />
<b>Standard Citymap: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/eawterraineditor2009-0lpmi.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/eaw...editor2009-0lpmi.jpg</a>
<br />
<br />
<b>Aschen Battleship: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Schlachter01.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Schlachter01.jpg</a>
]]></description>
			<category>News</category>
			<pubDate>Thu, 04 Jun 2009 14:11:33 +0200</pubDate>
		</item>
		<item>
			<title>News #1 - by: John Bello</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/82-news-1#432</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/82-news-1#432</guid>
			<description><![CDATA[A little summary of the first News of the coming Modification Stargate - The Pegasus Chronicles! The first News were released on March 22, 2009. All pictures and videos are &quot;Working in Progress&quot;!<br />
<br />
<b>Aschen Fighter:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Aschen_Fighter.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Aschen_Fighter.jpg</a>
<br />
<br />
<b>Aschen Battleship:</b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Aschen_Battleship.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Aschen_Battleship.jpg</a>
<br />
<br />
<b>Standard Desertmap: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/DesertPlanet.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/DesertPlanet.jpg</a>
<br />
<br />
<b>Ori Troop Carrier: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Ori_Transporter.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Ori_Transporter.jpg</a>
<br />
<br />
<b>Ori Shipyard: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Ori_Shipyard.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Ori_Shipyard.jpg</a>
<br />
<br />
<b>Ori Cruiser: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Ori_Cruiser.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Ori_Cruiser.jpg</a>
<br />
<br />
<b>Ori Spacestation: </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Ori_Station.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Ori_Station.jpg</a>
<br />
<br />
<b>Atlantis (Unit; Low-Poly): </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Atlantis_Low-Poly.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Atlantis_Low-Poly.jpg</a>
<br />
<br />
<b>Atlantis (Map; Render; High-Poly): </b><br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Atlantis_High-Poly_A.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Atlantis_High-Poly_A.jpg</a>
<br />
<a href="http://media.moddb.com/images/mods/1/9/8387/Atlantis_High-Poly_B.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	media.moddb.com/images/mods/1/9/8387/Atlantis_High-Poly_B.jpg</a>
<br />
<br />
<b>Schildsystems of Atlantis (Demonstration) </b><br />
<div class="embed-responsive embed-responsive-16by9"><iframe width="425" height="344" src="http://www.youtube.com/embed/1xzW6JeoALc" frameborder="0" allowfullscreen></iframe></div><br />
<br />
<b>Daedalus versus Wraith (Rendervideo)</b><br />
<div class="embed-responsive embed-responsive-16by9"><iframe width="425" height="344" src="http://www.youtube.com/embed/jmFWHPZM1fs" frameborder="0" allowfullscreen></iframe></div>]]></description>
			<category>News</category>
			<pubDate>Thu, 04 Jun 2009 14:04:57 +0200</pubDate>
		</item>
		<item>
			<title>Summer is over...time for modding! - by: Imperial</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/4145-summer-is-over-time-for-modding?start=40#89351</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/4145-summer-is-over-time-for-modding?start=40#89351</guid>
			<description><![CDATA[<blockquote><p class="kmsgtext-quote">And the Zat gun dilema?</p></blockquote>I&#039;d prefere to have the full name for some texts, does not have to be in all texts but both names sound good.]]></description>
			<category>News</category>
			<pubDate>Thu, 08 Nov 2018 21:55:22 +0100</pubDate>
		</item>
		<item>
			<title>A new map, a new online session and a new partnership - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3455-a-new-map,-a-new-online-session-and-a-new-partnership#64489</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3455-a-new-map,-a-new-online-session-and-a-new-partnership#64489</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
Those who follow us regularly know this: In the news posts made the last few years we&amp;#039;ve always presented you content that was nearly finished and (usually) polished.<br />
Now that we have begun to focus on the GCs and the ground part we have decided to change that - a bit<br />
<br />
We are making significant progress with the development of the mod but this type of progress is hard to show. Mainly because we are now working on the base code that is needed for said ground and GC battles.<br />
<br />
That&amp;#039;s why we want to try to post more early work-in-progress pictures of the mod so you can tell us what you think and help us improve the mod right from the beginning.<br />
<br />
To begin with, we want to show you the latest ground map we are working on: Juna<br />
<div class="kmsgimage">
		<a href="http://stargate-eaw.de/public/images/news/2014/03/juna_render_watermark.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://stargate-eaw.de/public/images/news/2014/03/juna_render_watermark.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://stargate-eaw.de/public/images/news/2014/03/juna1_watermark.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://stargate-eaw.de/public/images/news/2014/03/juna1_watermark.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://stargate-eaw.de/public/images/news/2014/03/juna2_watermark.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://stargate-eaw.de/public/images/news/2014/03/juna2_watermark.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
Let us know what you think and please do not hesitate to share your honest opinion.<br />
We can&amp;#039;t make the mod perfect for everybody but we try to listen to constructive criticism as well as we can!<br />
<br />
We would also like to thank all of you who participated in the play-with-devs-event that was hosted in January - we hope you had as much fun as we did. Some people asked us to organise such events more frequently but to quite frankly, organising these events took us much more time than expected. Still, we also love these days when we can play with and against you so we decided to do a &amp;quot;light version&amp;quot; next month.<br />
<br />
No official Teamspeak this time, and most likely less devs - but surely the same amount of fun; the next Stargate TPC online session will start on the 6th of April (Sunday) at 20:00/8 p.m. GMT + 1 resp. 15:00/3 p.m. in New York (UTC/GMT -5 hours) || for TimeZoneConverter see <a href="http://www.thetimezoneconverter.com/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	here</a>
. Games will be hosted on the German servers again but most likely most of the ingame chat will be in English.<br />
<br />
Last but not least we are proud to announce that the SGMG has started a partnership with the Empire at War mod <a href="http://www.moddb.com/mods/stargate-universe-destinys-journey" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Stargate Universe: Destiny´s Journey</a>
.<br />
We&amp;#039;re still working out the details so stay tuned for more!<br />
<br />
Sincerely yours,<br />
SGMG<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Sat, 29 Mar 2014 17:00:12 +0100</pubDate>
		</item>
		<item>
			<title>Launcher update and play with the Developers - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3422-launcher-update-and-play-with-the-developers#63831</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3422-launcher-update-and-play-with-the-developers#63831</guid>
			<description><![CDATA[
<table>[th]Sorry for the delay with the news postings in the forums. The last six news have just been posted.[/th]</table>
<br />
Hello dear community<br />
<br />
We hope you are enjoying our latest patch, 1.2.0, along with the hotfix 1.2.1!<br />
<br />
Never resting, we have taken the new year by storm as usual and dished out another launcher update - this time containing, among other things, a version controller that can check a number of things for you to ensure Multiplayer compatibility and a bug-free experience, as well as download speed and time remaining counters for the Download section.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/tpccompat.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/tpccompat.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
To access the launcher&amp;#039;s built-in online compatibility check, click &amp;quot;Settings&amp;quot; and then &amp;quot;Online Compatibility Check&amp;quot;. Click &amp;quot;Run Test&amp;quot; to determine the results.<br />
<br />
<br />
We would also like to announce the return of one of our previous adventures, the Play with the Developers event!<br />
We will be hosting a new event on Saturday, the 25th of January 2014. The event is scheduled to start at 18.00 GMT + 1, more information below.<br />
<br />
Finally some information on how to set up your game so you can play with everyone else, and how to access the TeamSpeak server:<br />
<br />
<br />
Thanks CityMC for once again providing us with a public TeamSpeak server!<br />
<br />
We will start the event at 25.01.2014, or the 25th of January, 2014, 18:00/6 p.m GMT + 1 - closing ~01.00/1 a.m the 26th. All times mentioned are GMT + 1, meaning 18.00 in the middle of Europe is 12.00/12 a.m on the east coast of the US (New York). A handy tool to make sure you don&amp;#039;t miss the event is the <a href="http://www.thetimezoneconverter.com/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	The Time Zone Converter</a>
 (try with New York - Berlin etc)<br />
<br />
<br />
Download TeamSpeak 3 <a href="http://www.teamspeak.com/?page=downloads" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	HERE</a>
<br />
<br />
<br />
This is the IP of the TeamSpeak server: <i>stargate.citymc.de </i><br />
<br />
Click [url=ts3server//stargate.citymc.de]HERE[/url] to connect to the server after installing TeamSpeak 3.<br />
<br />
As a multiplayer game may only take place if the participating clients have the exact same files as the host (and then obviously each other as well), please ensure that you can join a TPC multiplayer game before participating in the event, as the developers will only provide limited support, see below.<br />
<br />
In order to ensure compliance in multiplayer, please use our Online Compatibility Check feature built into the launcher (in Settings) and check chapter 6 in our <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2889&amp;amp;Itemid=29&amp;amp;lang=en#p53516" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	FAQ</a>
.<br />
<br />
<br />
In order to assemble everyone in one place, please make sure that you are using the German master server ingame.<br />
<br />
<br />
To use the German master server go to the main menu of the mod. From there, click Internet -&amp;gt; Multiplayer -&amp;gt; Then log in and click Connect -&amp;gt; Click on Options in the right-hand menu and change the &amp;quot;Host Location&amp;quot; to &amp;quot;Germany&amp;quot; -&amp;gt; Click Accept.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/articles/1/134/133259/auto/tpc-mp-options.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/articles/1/134/133259/auto/tpc-mp-options.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
As the developers attending each event will have their hands full with organising people you should only expect minimal support from us.<br />
<br />
Please make sure that your game and mod installations are clean and that you have the RAM-fix if you are using more than 4GB of DRAM on a 64-bit system, HOWEVER please run our compatibility check and click &amp;quot;Fix&amp;quot; on the the &amp;quot;Multiplayer fix&amp;quot; bug causing the MP lobby to crash if you have installed the RAM fix!<br />
<br />
More information can be found by reading our Frequently Asked Questions at our forums: <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2889&amp;amp;Itemid=29&amp;amp;lang=en#p53516" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	FAQ</a>
<br />
<br />
See you in the fray!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:43:44 +0100</pubDate>
		</item>
		<item>
			<title>The Year 2013 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3421-the-year-2013#63830</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3421-the-year-2013#63830</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
2013 is coming to an end and Christmas is just around the corner. But before we all join our families and friends we would like to thank you for an amazing year!<br />
<br />
We were able to release two patches this year, the GCs are coming to life and we made it into the Top 100 of all mods on ModDB once again. All this was made possible by your ongoing support that really kept us motivated to work on the mod! Thank you!<br />
<br />
The last few days we released some new pictures taken from a video which is a bit<br />
different from the videos we made in the past...<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day14.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day14.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/tpc_moty_1.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/tpc_moty_1.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day10.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day10.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
<br />
There is nearly no motion in it and absolutely no new feature - its only purpose is to show you the beauty of our mod in its full glory.<br />
<br />
Please enjoy!<br />
<br />
[youtube]7cJMxcfi-wE[/youtube]<br />
<br />
<br />
Speaking of beauty... Some of you might have noticed that the effects, lighting and models look a bit different from the version you are running on your PC.<br />
That is not so strange as the video is showing post-processed footage!<br />
<br />
As the game our mod is based upon is getting older and older every day we enhanced its graphics with the SweetFX Shaders created by CeeJay.dk.<br />
<br />
You can find the latest release here:<br />
<a href="http://www.guru3d.com/files_details/sweetfx_shader_suite_download.html" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.guru3d.com/files_details/sweetfx_shader_suite_download.html</a>
<br />
<br />
If you are interested in running the same settings as applied for the video they can be found here:<br />
<a href="http://www.stargate-eaw.de/Videos/SweetFX/TheArtofWar.txt" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.stargate-eaw.de/Videos/SweetFX/TheArtofWar.txt</a>
<br />
<br />
One last thing!<br />
A small hotfix for our latest patch is available as of right now which fixes:<br />
<br />
- Supergates can now also be built on vanilla EaW maps<br />
- Fixed Mitchell not being buildable while any F-302 is active<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/sg-eaw-tpc-hotfix-121-manual-installation" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://button.moddb.com/download/medium/63348.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
<br />
We wish you a Merry Christmas and a Happy New Year!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:37:05 +0100</pubDate>
		</item>
		<item>
			<title>Space Patch 1.2 released! - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3420-space-patch-1-2-released#63829</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3420-space-patch-1-2-released#63829</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
The day has come; today you bear witness to the release of Space Patch 1.2!<br />
<br />
If you are using the launcher the update will automatically download and install itself if automatic update is enabled which will update the mod to version 1.2.0.<br />
In case you are not using the launcher, please download the patch here:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/sg-eaw-tpc-patch-120-manual-installation" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://button.moddb.com/download/medium/62916.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
This patch fixes the indestructible Supergate bug and several minor bugs that where reported.<br />
It also changes Herak&amp;#039;s ability to disable the weapons of several enemy ships at once and adds two<br />
new skimish maps:<br />
Play on Arcanus and deal with hostile Wraith Rebels and try to make your way alive through the perilous dangers of the Minefield map!<br />
General balancing has been improved furthermore and the resource mines now have new under construction animations.<br />
<br />
A complete list of changes can be viewed here: <a href="http://www.stargate-eaw.de/Videos/History/SpacePatch1.2_Eng.txt" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.stargate-eaw.de/Videos/History/SpacePatch1.2_Eng.txt</a>
<br />
<br />
We would like to present to you the second new map, “The Secret of Arcanus” in detail:<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/CloneMap.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/CloneMap.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
A hostile Wraith faction is in control of an advanced, hidden cloning facility. It is powered by a ZPM and can therefore breed new Wraith a hundred times faster than a normal cloning factory. The Supreme Queen has therefore ordered a strike force to Arcanus to bring the planet under her control. Its orbit is however heavily defended and both the Tau&amp;#039;ri as well as Anubis have heard of the existence of the facility and have come to destroy it.<br />
<br />
A new Wraith shipyard is located on the right side of the map (the brown circle in the map<br />
overview).<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day15WraithWerftRender.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day15WraithWerftRender.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day16.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day16.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
This orbital space building is used to construct new Wraith battleships. The huge station houses many connections to the child vessel that pump biomatter into the growing ship. Inorganic structures, computer systems and technical components are gradually installed by Wraith technicians as construction progresses. Above the complex housing the ship reside two large docking cranes that can repair damaged ships. The shipyard is extremely fortified, equipped with a heavy organic hull as well as armaments consisting of 6 light, 6 medium and 2 heavy plasma batteries.<br />
<br />
New Wraith Ion Mines (the red areas in the middle of the map overview) are also placed on the map:<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/WraithIonMines.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/WraithIonMines.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
Wraith Ion Mines are used to protect sectors or unarmed space facilities from enemies. These spiky,<br />
spherical objects are equipped with small emitters that fire ion projectiles at enemy units in range that temporarily incapacitate the target.<br />
<br />
We hope that you like everything that was showcased as well as all the other additions to our mod that come with Space Patch 1.2!<br />
<br />
If some of you want to see a video of Space Patch 1.2 before downloading it we would<br />
like to point you to this video, made by LetsTeamPlayDE:<br />
<br />
<a href="http://www.youtube.com/watch?v=oOUFYHGIsr4" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Youtube</a>
<br />
<br />
We also got in contact with some English Youtubers after the latest news who now have access to the Closed Beta:<br />
<br />
<a href="http://www.youtube.com/user/RandomAsianPro" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/146/145974/auto/photo.jpg.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/lortwarCECH" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/146/145974/auto/photo.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/GCm4n" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/146/145974/auto/1387134343photo.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<a href="http://www.youtube.com/user/RandomAsianPro" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Random Asian Pro</a>
   <a href="http://www.youtube.com/user/lortwarCECH" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	lortwarCECH</a>
         <a href="http://www.youtube.com/user/GCm4n" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	GCm4n</a>
<br />
<br />
Expect the first videos from them to arrive in the next few days! <img src="http://sgmg2018.stargate-eaw.de/media/kunena/emoticons/wink.gif" width="20" height="20" alt=";)" title=";)" class="bbcode_smiley" /><br />
<br />
We would be very glad if you continue to vote for us in the second phase of the Mod of the<br />
Year 2013.<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/groups/1/13/12303/profile/moty-250.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/groups/1/13/12303/profile/moty-250.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
<br />
Thank you for your support, and have fun with the new update!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:31:24 +0100</pubDate>
		</item>
		<item>
			<title>Stargate - Empire at War: Pegasus Chronicles goes Youtube(r)! - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3419-stargate-empire-at-war-pegasus-chronicles-goes-youtube-r#63828</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3419-stargate-empire-at-war-pegasus-chronicles-goes-youtube-r#63828</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
<br />
We have just entered the second phase of the Mod of the Year 2013 voting! That means we are once again one of the Top 100 mods on ModDB! This was made possible by all of you who voted, and for that we would like to thank you for your continued support!<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/groups/1/13/12303/profile/moty-250.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/groups/1/13/12303/profile/moty-250.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
<br />
As announced in the latest news we will release a new space patch (1.2) this month.<br />
<br />
<br />
To shorten the time till the release for you a bit we formed an alliance with several Youtubers<br />
<br />
who are now part of our Closed Beta test to help us find bugs and improve gameplay before we release the next patch to the public.<br />
<br />
More importantly, we allowed the Youtubers to record their experience in the Closed Beta<br />
<br />
to share them with you!<br />
So... Pegasus Chronicles goes Youtube!<br />
<br />
The Youtubers with access to the Closed Beta are:<br />
<br />
<a href="http://www.youtube.com/user/LetsTeamPlayDE" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="https://lh3.googleusercontent.com/-PEO_dLovJcU/AAAAAAAAAAI/AAAAAAAAAAA/QH1CX2JSyuk/s100-c-k-no/photo.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/theFURRYgames" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="https://lh3.googleusercontent.com/-jW1ID3r_XiY/AAAAAAAAAAI/AAAAAAAAAAA/AWpBAVdSDac/s100-c-k-no/photo.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/janhelgeschunck" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="https://lh5.googleusercontent.com/-YRdiODYzO_8/AAAAAAAAAAI/AAAAAAAAAAA/RNj_nlndbcQ/s100-c-k-no/photo.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<a href="http://www.youtube.com/user/LetsTeamPlayDE" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	LetsTeamPlayDE</a>
     <a href="http://www.youtube.com/user/theFURRYgames" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	TheFURRYgames</a>
   <a href="http://www.youtube.com/user/janhelgeschunck" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Herr Sajan</a>
<br />
<br />
<br />
<br />
We are in contact with some other Youtubers and hope that they too will join us in the near future. Sadly we have just found one English speaking Youtuber yet who has experience with our mod and it is quite<br />
<br />
unsure whether he will be able to produce videos with us or not.<br />
<br />
<br />
So if you know or are an English Youtuber interested in shooting videos for our mod, please do not hesitate to contact us!<br />
<br />
<br />
We hope that you will like the videos produced by the Youtubers but please keep in mind that everything that is shown is Beta Footage which could still contain all kinds of bugs which are later fixed before release.<br />
<br />
<br />
So, here we go, the first video from LetsTeamPlayDE:<br />
<br />
[youtube]QYjMFrVL2Zg[/youtube]<br />
<br />
<br />
<br />
You will find new videos as soon as they are produced here, on our social media sites and in a<br />
<br />
playlist on our Youtube channel.<br />
<br />
<br />
Have fun with the first insight into Space Patch 1.2!<br />
<br />
<br />
Sincerely yours,<br />
<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
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</a>
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</a>
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</a>
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</a>
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</div>
]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:24:05 +0100</pubDate>
		</item>
		<item>
			<title>First details about our Space Patch 1.2 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3418-first-details-about-our-space-patch-1-2#63827</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3418-first-details-about-our-space-patch-1-2#63827</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
To begin we would like to thank you once again for your support in the first phase of the Mod of the Year 2013 voting. There are still 53 hours left to vote in Phase 1, so please continue to spread the message as after that we will know whether we made it into the Top 100 again or not.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day1.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day1.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
<br />
The bug which made the map &amp;quot;Decision at the Supergate&amp;quot; nearly unplayable was fixed!<br />
A central game mechanic of this map, namely the Supergate, can now be destroyed and recaptured by yourself or an enemy.<br />
<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/moddb_tpc_moty_2.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/moddb_tpc_moty_2.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
<br />
Furthermore, this patch introduces two new maps which both will feature unique elements which are shown in the following pictures:<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/moddb_tpc_moty_1.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/moddb_tpc_moty_1.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day7.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day7.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
Today we want to reveal the name and the gameplay of one of the maps:<br />
The second picture was taken in the map &amp;quot;Escape from the minefield&amp;quot; and the key game element is of course the mines which are placed around the map.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Map.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Map.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
<br />
<br />
Map description:<br />
The Lucian Alliance has set up a huge minefield in a solar system and send out a fake distress call to lure the Tau&amp;#039;ri into the trap. The Odyssey was dispatched but was unable to escape the mines and a<br />
whole Tau&amp;#039;ri fleet is now on its way to rescue the ship and its crew. Meanwhile Anubis has intercepted the distress call and wants to investigate the minefield, since it consists of modified<br />
Goa&amp;#039;uld mines. Even the Wraith are on the way, after they detected an extremely powerful energy<br />
signature originating from within the mine field on their journey through the Milky Way...<br />
<br />
Goa&amp;#039;uld mines:<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day9.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Day9.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
The Lucian Alliance uses automated mines to take enemy ships out of action. This allows them to be<br />
boarded or destroyed without great losses. The mines detonate when an enemy ship is within range,<br />
causing damage to shields and hull.<br />
<br />
Of course those are not the only changes in Space Patch 1.2!<br />
Here is a small extract of what is still to come:<br />
<br />
Models:<br />
- New skydomes<br />
- Build-up animation added for all resource mines<br />
<br />
Effects:<br />
- New explosion effect for the ice asteroids on the Hebridan map<br />
<br />
Balancing:<br />
- Corvette class ships deal less damage against starbases<br />
<br />
Text:<br />
- New skirmish map descriptions for all maps<br />
<br />
A complete changelog will be published at release.<br />
<br />
The most important thing comes at the end:<br />
<br />
Space Patch 1.2 will be published this month!<br />
<br />
Till next time.<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />

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</div>
]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:23:58 +0100</pubDate>
		</item>
		<item>
			<title>First GC Planets Revealed - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3417-first-gc-planets-revealed#63826</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3417-first-gc-planets-revealed#63826</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
In the last news we introduced you to the first insights in the upcoming Galactic Conquests.<br />
(<a href="http://www.moddb.com/mods/stargate-empire-at-war/news/first-gcground-news" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	see here</a>
)<br />
<br />
This time we would like to get a bit more into detailed information on three GC planets which will get their own 3D model in the galactic overview with the future release of the galactic conquests of our mod.<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<b>Earth</b><br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Erde_3.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Erde_3.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
Earth is the homeworld of the Tau&amp;#039;ri and arguably the most populated planet in the Milky Way. About 6 billion people live on 5 continents in hundreds of large cities. Millions of years ago Earth was home to the Ancients when they fled from the Ori galaxy. They built a huge city called Atlantis in what is Antarctica today, but left Earth with it after a devastating plague broke out, forcing them to flee to the Pegasus galaxy. After the Goa&amp;#039;uld discovered Earth more than 8,000 years ago, they kidnapped<br />
thousands of people from different nations and distributed them over the entire Milky Way by using the Stargate system. As the old Egyptians had driven away Ra and his Jaffa, they buried Earth&amp;#039;s Stargate. When it was rediscovered in the 20th century, the U.S. military began exploration of the galaxy at a secret facility within Cheyenne Mountain called the SGC.<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<b>Hassara</b><br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Hassara.jpg" title="0"  data-fancybox="gallery">
		
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			</a>
</div>

</div>
<br />
The Hassara system lies deep within Goa&amp;#039;uld territory. An enormous space station serves as a meeting point for the System Lords when they need to meet on neutral ground to discuss matters of great importance. Therefore, no warhsips are allowed to approach the station without being strictly ordered to do so, and only unarmed Tel&amp;#039;taks are allowed to dock with the station. Daniel Jackson was aboard the station disguised as Lotar, a servant of Yu, to kill all the System Lords with symbiote toxin. But due to the unexpected appearance of Anubis and the attack on Revanna, Daniel Jackson cancelled his mission and retreated together with Selmak towards Revanna. Three years later, Replicator Carter travelled to the Hassara station and killed all the remaining System Lords.<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<b>Supergate</b><br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Ori_1.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/Ori_1.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
A gigantic Stargate in the midst of the Ori galaxy. It is so huge that even massive warships can pass through. Ori warships regularly patrol the area and guard the galaxy from outside invaders. It taps its energy from a nearby black hole. Its counterpart in the Milky Way is the Supergate at P3Y-229.<br />
<br />
<br />
Apart from the work on the mod itself we have improved our homepage significantly!<br />
<br />
We now have:<br />
-    An improved English translation of the page (selected by clicking on the flag in the upper right corner)<br />
-    A proper Media section with a unit gallery, videos and our downloads<br />
-    A new Recruitment section for freelancers and full developer members<br />
-    An overworked About Us section with a Team page, a Partners page which includes some shiny new banners and a Mod History page<br />
<br />
If you have any suggestions on how to improve our homepage further please feel free to tell us here or in the forums!<br />
<br />
Speaking of history… we have been working on the mod for nearly seven years now and are curious... How and when did you get in touch with the mod for the first time? Comment here or on the new History page if you like!<br />
<br />
Another thing we are also wondering about is whether you like the music of our latest trailers.<br />
<br />
We hope you do, as it was made by our amazing sound artist Adam! You can find his latest work for us here:<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://soundcloud.com/sgmg-rickardus/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.broderickford.de/soundcloud.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
<br />
<br />
A small side note at the end: We are working on patch 1.2 for space skirmish.<br />
We will announce a release date sometime soon.<br />
<br />
Keep spinning while we keep working;)<br />

<div class="bbcode_center" style="text-align:center;">
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			</a>
</div>

</div>
<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />
<br />

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]]></description>
			<category>News</category>
			<pubDate>Mon, 27 Jan 2014 11:23:51 +0100</pubDate>
		</item>
		<item>
			<title>Multiplayer Hotfix released - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3348-multiplayer-hotfix-released#62258</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3348-multiplayer-hotfix-released#62258</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
Today we’re releasing a hotfix to solve a problem with the Multiplayer mode which started occurring lately.<br />
<br />
If you are using the launcher the update will automatically install itself if automatic update is enabled and update the mod to version 1.1.1.<br />
<br />
If you are not using the launcher, you need to place <a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/sg-eaw-tpc-hotfix-111-manual-installation" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	this file</a>
 in the following folder (overwrite the old one):<br />
<br />
Retail version: LucasArts\Star Wars Empire at War Forces of Corruption\Mods\Stargate\Data\Xml<br />
Steam version: Steam\SteamApps\common\Star Wars Empire at War\corruption\Mods\Stargate\Data\Xml<br />
<br />
Have fun battling it out online once again!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />
<br />

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</div>
]]></description>
			<category>News</category>
			<pubDate>Tue, 19 Nov 2013 20:21:04 +0100</pubDate>
		</item>
		<item>
			<title>First GC/Ground News - by: Klon</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3316-first-gc-ground-news#61415</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3316-first-gc-ground-news#61415</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
As was previously announced, the prioritisation of the development of our mod has now changed from the space part to ground and Galactic Conquest. Of course we will still work on bug fixes as required and the odd feature now and then for space, however we will never shift our main attention away from ground and GC!<br />
<br />
The first visual piece of art, polished to a metaphorical mirror shine was made by our newly appointed freelancer Mr_Desmond, many thanks to him!<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/goauld-tripod#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa...auld-tripod#imagebox</a>
<br />
<br />
Detailed information on its functionality will follow.<br />
<br />
Are you also interested in becoming a freelancer for us?<br />
Mail us at: <span id="cloak3cdb32f2dab5b647a421cb066da7ebb6">This email address is being protected from spambots. You need JavaScript enabled to view it.</span><script type='text/javascript'>
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				var addy_text3cdb32f2dab5b647a421cb066da7ebb6 = 'fr&#101;&#101;l&#97;nc&#101;r' + '&#64;' + 'st&#97;rg&#97;t&#101;-&#101;&#97;w' + '&#46;' + 'd&#101;';document.getElementById('cloak3cdb32f2dab5b647a421cb066da7ebb6').innerHTML += '<a ' + path + '\'' + prefix + ':' + addy3cdb32f2dab5b647a421cb066da7ebb6 + '\'>'+addy_text3cdb32f2dab5b647a421cb066da7ebb6+'<\/a>';
		</script><br />
<br />
Do you feel that you have the time needed to join us as a full developing member?<br />
Mail us at: <span id="cloakefb11307f4d829107e3ad89854bb35e0">This email address is being protected from spambots. You need JavaScript enabled to view it.</span><script type='text/javascript'>
				document.getElementById('cloakefb11307f4d829107e3ad89854bb35e0').innerHTML = '';
				var prefix = '&#109;a' + 'i&#108;' + '&#116;o';
				var path = 'hr' + 'ef' + '=';
				var addyefb11307f4d829107e3ad89854bb35e0 = 'r&#101;cr&#117;&#105;tm&#101;nt' + '&#64;';
				addyefb11307f4d829107e3ad89854bb35e0 = addyefb11307f4d829107e3ad89854bb35e0 + 'st&#97;rg&#97;t&#101;-&#101;&#97;w' + '&#46;' + 'd&#101;';
				var addy_textefb11307f4d829107e3ad89854bb35e0 = 'r&#101;cr&#117;&#105;tm&#101;nt' + '&#64;' + 'st&#97;rg&#97;t&#101;-&#101;&#97;w' + '&#46;' + 'd&#101;';document.getElementById('cloakefb11307f4d829107e3ad89854bb35e0').innerHTML += '<a ' + path + '\'' + prefix + ':' + addyefb11307f4d829107e3ad89854bb35e0 + '\'>'+addy_textefb11307f4d829107e3ad89854bb35e0+'<\/a>';
		</script><br />
<br />
You could also use our Application forum to contact us as freelancer or for joining us as full member:<br />
<a href="http://stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=forum&amp;amp;id=21&amp;amp;Itemid=29&amp;amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	stargate-eaw.de/index.php?option=com_ago...temid=29&amp;lang=en</a>
<br />
<br />
Now folks, don&amp;#039;t get too excited, but let us jump right on to Galactic Conquest!<br />
<br />
Sadly we have to report that the security logs of the Ancient vessel that captured them were partially corrupted, however some information may still be salvaged:<br />
<br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;amp;v=4lCzWndh91k" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.youtube.com/watch?feature=player_embedded&amp;v=4lCzWndh91k</a>
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/videos" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-war/videos</a>
<br />
<br />
We have been unable to decrypt the salvaged parts of the Ancient database, until we cracked the encryption on these two images:<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/galactic-conquest-teaser#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa...uest-teaser#imagebox</a>
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/galactic-conquest-teaser1#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa...est-teaser1#imagebox</a>
<br />
<br />
We hope that you have enjoyed the first insights in the work that is coming up next!<br />
However, as the GCs and the ground part are still in development we will not be able to release them anytime soon; there is still no fixed release date yet.<br />
<br />
Thank you for your time and continued support, and till the next news, happy decoding (and blasting those vehement Wraith cruisers out of the sky)!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group]]></description>
			<category>News</category>
			<pubDate>Sun, 20 Oct 2013 22:37:53 +0200</pubDate>
		</item>
		<item>
			<title>Summer Special - Part 2 - by: Jack Hunter</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3284-summer-special-part-2#60611</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3284-summer-special-part-2#60611</guid>
			<description><![CDATA[Dear community,<br />
<br />
In the first part of the summer special we showed you screenshots of three different ground maps for the competition in which you had to guess the names of said planets to win a sneak-peak at something special.<br />
<br />
While someone got map A right immediately after the pictures were posted and map C shortly after the second screenshot of it was uploaded, it seems map B was a tougher one. Listed below are the results of the map riddles:<br />
<br />
Erebus:<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/erebus-ground-map-mashup" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/erebusq9u0p.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<br />
&amp;quot;Disloyal and hostile Jaffa are brought to Erebus to live in enslavement and forced mining of Naquadah until they die, exhausted and poisoned by venomous gases produced by the mining process. The mined Naquadah is then refined and later used in the construction of Ha&amp;#039;tak class vessels in hovering shipyards spread out across the planet. The Stargate is protected by a gate shield that can only be deactivated whenthe right code is sent through the gate, however SG-1 managed to crack it and infiltrate the encampments where they instigated a revolt, killing the camp&amp;#039;s commander and freeing the Jaffa prisoners.&amp;quot;<br />
<br />
P3X-254:<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/p3x-254-ground-map-mashup" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/overviewink7r.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<br />
&amp;quot;P3X-254 is an uninhabited planet full of many small island and a couple of larger landmasses, all full of jungle vegetation and a climate to match. What is less known is that the Goa&amp;#039;uld Hathor operates an undercover base, where SG-1 were once brought to. While Teal&amp;#039;c was left for dead on the planet Hathor&amp;#039;s Jaffa transported their prisoners to another planet, but SG-3 later met the Tok&amp;#039;ra on P3X-254 and were able to pinpoint the location of SG-1.<br />
<br />
Vorash:<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/vorash-ground-map-mashup" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/vorashmrug1.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<br />
&amp;quot;After evacuating P34-353J and even bringing its Stargate with them, the Tok&amp;#039;ra relocated their main base of operations to Vorash. The planetis a single, enormous desert and its surface is covered with rocky formations with only a few oases to break up the stark landscape and  bring live to the otherwise harsh planet. There is luckily no indigenous population on Vorash as Major Carter blew up its sun in order to destroy Apophis&amp;#039; fleet assaulting the Tok&amp;#039;ra base.&amp;quot;<br />
<br />
Congratulations to Juju44330 on ModDB and benedikt362 in our forums who were the first to get Erebus right! Also congratulations to redman946 and Don Öko who were first using the hints to come up with P3X-254! Unfortunately we cannot take a comment made by a guest on ModDB into account as we do not know who wrote it, so instead we send our congratulations to HaydenB on ModDB and yet again benedikt362 in our forums for guessing correctly on Vorash!<br />
<br />
Finally we would like to announce something of a new community project of ours.<br />
<br />
Do you love playing Stargate - Empire at War: Pegasus Chronicles, only you want to do it with localisation in Spanish, French, Russian or whatever your mother tongue is? Now is your chance to contribute to our mod and make that wish true at the same time!<br />
<br />
As the team cannot develop and support localisation on languages no one of us know, it&amp;#039;s now up to you, the community, to take the matter into your own hands (literally) and translate the mod for users like yourselves! Please feel free to use our forums to team up and help bring Stargate - Empire at War: Pegasus Chronicles to an even broader audience.<br />
<br />
In order to edit the Master text file you will need to download the Empire at War DATEditor or the program StringEditor:<br />
<br />
<a href="http://empireatwar.filefront.com/file/;98260" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	empireatwar.filefront.com/file/;98260</a>
<br />
<a href="http://modtools.petrolution.net/tools/StringEditor" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	modtools.petrolution.net/tools/StringEditor</a>
<br />
<br />
Thank you for your continued support, and good job guessing!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Sun, 15 Sep 2013 17:04:02 +0200</pubDate>
		</item>
		<item>
			<title>Summer Special - Part 1 - by: Jack Hunter</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3257-summer-special-part-1#60070</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3257-summer-special-part-1#60070</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
During the last weeks and months you only received news about the space skirmish part of the mod but from today and onwards we want to show you content from the Galactic Conquest and ground part. Rest assured that we are working on both but due to somewhat limited time and the sheer amount of work to do this it&amp;#039;s a slow progress. We need at least a dozen of ground buildings for all three factions, different infantry unit types, ground and air vehicles that need to be modeled, textured and sometimes animated.<br />
<br />
Furthermore we are working on ground maps for GC and the props they require, which - given the amount of planets in a GC - is a lot.<br />
<br />
If you want to support us in speeding up the development process and have some knowledge regarding level design, texturing, modeling or animation you are very welcome to post an application in the <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=forum&amp;amp;id=21&amp;amp;Itemid=29&amp;amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	application forum</a>
. Of course, we provide support and help you out if you are willing to learn.<br />
<br />
Regarding more information about the GCs, ground units and buildings you will be informed in due time. To give you something to do in the meantime we have three new ground maps to show you. Here are three screenshots of three different planets. Let the guessing begin!<br />

<div class="bbcode_center" style="text-align:center;">
<u>Guess the ground map A - Picture 1</u><br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/guess-the-ground-map-a-picture-1" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/Map_A1.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
Credits: Map: Locutus, Props: AC-Suchti, McKay, Locutus<br />
<br />
<u>Guess the ground map B - Picture 1</u><br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/guess-the-ground-map-b-picture-1" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/Map_B2.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
Credits: Map: Locutus, Props: Wolf<br />
<br />
<u>Guess the ground map C - Picture 1</u><br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/guess-the-ground-map-c-picture-1" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/Map_C1.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
Credits: Map: L8sP33D, Props: Smeagol3
</div>
<br />
<br />
You can post your suggestions and guesses as usual in the <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2240&amp;amp;p=6&amp;amp;Itemid=29&amp;amp;lang=en#p57827" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	&amp;quot;Guess the map&amp;quot; topic</a>
 in our forum or on ModDB.<br />
The answer to the riddle will be announced in the next news. The winners will be mentioned by name and receive an exclusive showcase of a special feature.<br />
<br />
That&amp;#039;s all for now, but stay tuned for part two of the summer special, and with that we wish you good luck!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.stargate-eaw.de/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/102/101211/auto/logokleina70g8.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://twitter.com/#!/@StargateEaW" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.desura.com/images/global/twitter.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.facebook.com/pages/Stargate-EaW-Pegasus-Chronicles/139603116064279?v=wall" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/facebook.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://www.lieferanten.de/template/pix/icon-googleplus-44.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Sun, 25 Aug 2013 14:23:00 +0200</pubDate>
		</item>
		<item>
			<title>Play with the Developers! - by: The Art of War</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3216-play-with-the-developers#59430</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3216-play-with-the-developers#59430</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
Today marks a very special occassion in our history: Shortly after releasing patch 1.1 for Stargate - Empire at War: Pegasus Chronicles our ModDB page reached over 3.000.000 views!<br />
<br />
To thank you for your loyalty and support an exclusive render was created by McKay, only for you.<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/promotianal-wallpaper-3-million-clicks" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/mods/1/9/8387/wallpaper3million_2kzsdz.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<br />
It is also our great pleasure to announce another reason of great excitement: Suitingly coinciding with our third millionth view are the &amp;quot;Play with the developers&amp;quot; events!<br />
<br />
Since many of you have been asking us to play with you, and even to arrange tournaments, we decided that it was finally time to put this idea to the test. It was proposed almost directly after the release but no one really had the time to prepare it while working on the first patch.<br />
<br />
Now is it a reality and YOU can be the next contestant to feel the wrath of one of the developers, be their ally, or just have a good, casual multiplayer game of SG: TPC with any of your friends!<br />
<br />
We will open dedicated topics in our forums in due time, with specific dates and times set, as well as access to a TeamSpeak 3 server that will be available for anyone who wants to join.<br />
<br />
At first these games will be purely casual to see how big the interest is. If a lot of people are interested and show up at the events, they may later on form teams and there can be official tournaments with ranked matches!<br />
<br />
Finally some information on how to set up your game so you can play with everyone else, and how to access the TeamSpeak server:<br />
<br />
Thanks for CityMC for providing us with a public TeamSpeak server!<br />
<br />
We will start the event at 27.07.2013, or the 27th of June, 2013, 14:00/8 a.m - open closing (~23.00/5 p.m). All times mentioned are in UTC + 1, Meaning 14.00 in the middle of Europe is 8.00/8 a.m on the east coast of the US (New York). A handy tool to make sure you don&amp;#039;t miss the event is the <a href="http://www.thetimezoneconverter.com/" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	The Time Zone Converter</a>
 (try with New York - Berlin etc)<br />
<br />
Download TeamSpeak 3 <a href="http://www.teamspeak.com/?page=downloads" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	HERE</a>
<br />
<br />
This is the IP to the TeamSpeak server: <b>ts.hallo1250.de</b><br />
<br />
As a multiplayer game may only take place if the participating clients have the exact same files<br />
as the host (and then obviously each other as well), please ensure that<br />
you can join a TPC multiplayer game before participating in the event,<br />
as the developers will only provide limited support, see below.<br />
<br />
In order to ensure compliance in multiplayer, please check chapter 6 in our <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2889&amp;amp;Itemid=29&amp;amp;lang=en#p53516" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	FAQ</a>
.<br />
<br />
In order to assemble everyone in one place, please make sure that you are using the German master server ingame.<br />
<br />
To use the German master server go to the main menu of the mod. From there, click Internet -&amp;gt; Multiplayer -&amp;gt; Then log in and click Connect -&amp;gt; Click on Options in the right-hand menu and change the &amp;quot;Host Location&amp;quot; to &amp;quot;Germany&amp;quot; -&amp;gt; Click Accept.<br />
<br />
<br />
<a href="http://www.stargate-eaw.de/images/agorapro/attachments/10722/tpc-mp-options.jpg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/articles/1/134/133259/auto/tpc-mp-options.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>
<br />
<br />
<br />
As the developers attending each event will have their hands full with organising people you should only expect minimal support from us.<br />
Please make sure that your game and mod installations are clean and that you have the RAM-fix if you are using more than 4GB of DRAM on a 64-bit system and that you have the multiplayer fix installed!<br />
<br />
More information can be found by reading our Frequently Asked Questions at our forums: <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2889&amp;amp;Itemid=29&amp;amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	FAQ</a>
<br />
<br />
We hope to see you in the very first of our &amp;quot;Play with the developers&amp;quot; event!<br />
<br />
Until then, have fun with the first patch!<br />
<br />
<br />
Sincerely yours,<br />
<br />
the Stargate Modding Group]]></description>
			<category>News</category>
			<pubDate>Sat, 20 Jul 2013 21:54:04 +0200</pubDate>
		</item>
		<item>
			<title>Patch 1.1 Release - by: baal</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3191-patch-1-1-release#58913</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3191-patch-1-1-release#58913</guid>
			<description><![CDATA[Dear Community,<br />
<br />
At last can we present to you the first patch for Stargate - Empire at War: Pegasus Chronicles. It is packed full of new features, bug fixes, new maps and other surprises.<br />
<br />
Perhaps the most important bug fix is the removal of the Tau&amp;#039;ri AI crash. We have also made a new Supergate &amp;quot;dialing system&amp;quot; and added a new ship to the Supergate build options, namely the ship piloted by the unknown race from &amp;quot;the Daedalus Variations&amp;quot; episode. To view a complete changelog, please click &amp;quot;Changelog&amp;quot; in the launcher options.<br />

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/SGEAW1.1_8_final.png" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/SGEAW1.1_8_final.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>

</div>
<br />
The patch is available via the update function built into the launcher. Since our first release version of the launcher did not work as expected, it has now been updated with bug fixes and some new functions. To install the new launcher please do the following:<br />
<br />
1. Delete the old launcher from ...\Star Wars Empire at War Forces of Corruption\Mods\Stargate, along with the desktop shortcut, if you have one<br />
<br />
2. Download the new launcher. (Download link at the end of this news)<br />
<br />
3. Copy the new launcher into ...\Mods\Stargate. (To make a desktop shortcut, right-click the launcher, then &amp;quot;Send to&amp;quot; -&amp;gt; Desktop)<br />
<br />
4. Start the launcher; it should automatically detect that an update is available. If not, click &amp;quot;Update&amp;quot;. When the download is complete, set up language, tick the Steam-Version box if applicable etc.<br />
<br />
5. Click &amp;quot;Start&amp;quot; to launch Stargate - Empire at War: Pegasus Chronicles<br />
<br />
We would love some feedback on the patch, especially the new features.<br />
However, please note that the patch only contains new features for space skirmish, not for ground skirmish or GC. These are still being worked on and thus the future news will cover that topic.<br />
<br />
That is all for now, have fun with the 1.1 patch!<br />
<br />
Sincerely yours,<br />
the SGMG<br />
<br />

<div class="bbcode_center" style="text-align:center;">
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/sgtpc-launcher" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://button.moddb.com/download/medium/56255.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Sat, 29 Jun 2013 19:20:56 +0200</pubDate>
		</item>
		<item>
			<title>May News 2013 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3171-may-news-2013#58395</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3171-may-news-2013#58395</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
The first official patch for Stargate - Empire at War: Pegasus Chronicles did not make it to release this month, but rest assured that we are working hard on it, and it won&amp;#039;t take long until it sees the light of day!<br />
<br />
We are already in the final phase of testing and perfecting the patch, but we cannot issue a release date just yet as we want the patch to be entirely complete when it is announced!<br />
<br />
To tease you a little we have created a video of last week&amp;#039;s &amp;quot;Guess the map&amp;quot;-quiz map: The Loop of Kon Garat! It is a very special and detailed map that is sure to give you one helluva ride.<br />

<div class="bbcode_center" style="text-align:center;">
<b><a href="http://www.moddb.com/mods/stargate-empire-at-war/videos/space-race-teaser1" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Space Race Teaser</a>
</b>
</div>

<div class="bbcode_center" style="text-align:center;">
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/racer4_2npsxq.jpg" title="0"  data-fancybox="gallery">
		
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			</a>
</div>
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			</a>
</div>
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		<img src="http://media.moddb.com/images/mods/1/9/8387/racer2_28nsbg.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/racer3_2b8syc.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/racer3_2b8syc.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/racer5.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/racer5.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
Spacer Race racers (Render)
</div>
<br />
<br />
Until next time!<br />
<br />
Sincerely yours,<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
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</a>
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</a>
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</a>
<a href="http://www.youtube.com/user/StargateEaWTV" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
		<img src="http://media.moddb.com/images/global/youtube.png"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

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</a>
<a href="https://plus.google.com/u/0/b/109905679155961498558/109905679155961498558/posts" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	<div class="kmsgimage">
	
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</div>
]]></description>
			<category>News</category>
			<pubDate>Thu, 30 May 2013 22:25:19 +0200</pubDate>
		</item>
		<item>
			<title>April News 2013 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3149-april-news-2013#57825</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3149-april-news-2013#57825</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
In our last news post two &amp;quot;Guess the map&amp;quot;-screenshots of new space maps were presented to you and it did not take long until one of our ModDB fans cracked them with ease!<br />
<br />
The maps shown are in order first to last Hebridan and P3Y-229.<br />
Congratulations to ModDB users Drain and Nuttah who were the first to recognise the maps and get their guesses right.<br />
<br />
Because of some constructive critisism regarding the background of P3Y-229 we changed it and instead recreated the black hole actually present in the Stargate universe.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/comparisonpictuak5be1cwlj.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/comparisonpictuak5be1cwlj.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
As Hebridan is a quite unique map further information is due to come in the following weeks.<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/EAW_20130425_21052560.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/EAW_20130425_21052560.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
We hope you are eagerly awaiting the first official patch for Stargate - Empire at War: Pegasus Chronicles! Unfortunately, the time has not come yet; we still need some more time to correct the last remaining issues and we hope that your patience will be worth it.<br />
<br />
In the meantime, we are happy to present to you another &amp;quot;Mod for the mod&amp;quot; for Stargate - Empire at War 1.3, made by Patton.<br />
<br />
Please note that &amp;quot;Mod for the mod&amp;quot; campaigns are for Stargate - Empire at War 1.3 only and NOT Stargate - Empire at War: Pegasus Chronicles. The Stargate Modding Group does not officially support &amp;quot;Mod for the mod&amp;quot; modifications and therefore any questions and bug reports should be directed at the creator of the mod, Patton.<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/downloads/mod-patch-by-patton" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	www.moddb.com/mods/stargate-empire-at-wa.../mod-patch-by-patton</a>
<br />
<br />
That is it for this time. Stay tuned for the upcoming news next month!<br />
<br />
Sincerely yours,<br />
The Stargate Modding Group<br />
<br />
<br />
<br />
<br />
<br />

<div class="bbcode_center" style="text-align:center;">
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		</div>
</a>
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</a>

</div>
]]></description>
			<category>News</category>
			<pubDate>Sat, 27 Apr 2013 18:27:37 +0200</pubDate>
		</item>
		<item>
			<title>March News 2013 - by: Locutus</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3136-march-news-2013#57424</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3136-march-news-2013#57424</guid>
			<description><![CDATA[Hello dear community,<br />
<br />
First of all we would like to apologise for the apparent lack of any news in February. We have been unable to post any news, partly because  of private issues such as work, but mostly because of the internal reorganisation of our development team.<br />
<br />
This topic is going to be in the spotlight in this news post. Due to his limited amount of spare time, current project lead Klon has been forced to step down from his full time position and assume a supporting, consultant role. The same thing happened when Klon himself became the project lead of the team, after MerlinGalgotta did not have enough time himself.<br />
<br />
After all the votes had been put forward, it was decided that Origin is the new project lead, and that the newly returned HuGuSSi is assuming the position as co-lead.<br />
<br />
There are also some more newcomers; Lord Sokar joined our team as a new props artist, L8sP33D became a level designer, Baal went from a beta tester to a developer in 2D Art and Scripting and Severon joined us as a new 3D and Animation Artist.<br />
<br />
Together we continue our work onwards to the next steps of completion of Stargate - Empire at War: Pegasus Chronicles: The ground part and the Galactic Conquests.<br />
<br />
But fear not; we are still working on improving the space skirmish-only version. Currently we are working on some stability issues with the launcher, all the reported bugs and all the criticism we have received from you, the community. It&amp;#039;s been very helpful, keep it up!<br />
<br />
We are of course working on all aspects of the mod; particle effects, sound design, 2D and 3D art, balancing and coding, all to bring you a better experience. All of this will come together in the first<br />
official patch for the space skirmish-only version of Stargate - Empire at War: Pegasus Chronicles!<br />
<br />
To keep you occupied until the next news post, we have some screenshots to show you. Down below you will find screenshots from maps included in the aforementioned patch, so feel free to take a look at them and try to figure out what planets actually represent!  In this thread over at our forums we will unveil more content as time progresses and in the end lift the veil of mystery completely: <a href="http://www.stargate-eaw.de/index.php?option=com_agorapro&amp;amp;task=topic&amp;amp;topic_id=2240&amp;amp;p=4&amp;amp;Itemid=29&amp;amp;lang=en#p57422" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Click!</a>
<br />
<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/eaw_20130328_14592204cgc4q.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/eaw_20130328_14592204cgc4q.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<div class="kmsgimage">
		<a href="http://media.moddb.com/images/mods/1/9/8387/Battleshot_17.jpg" title="0"  data-fancybox="gallery">
		
		<img src="http://media.moddb.com/images/mods/1/9/8387/Battleshot_17.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

			</a>
</div>
<br />
<br />
<br />
With this we conclude the March news of 2013 in the hopes that most of your answers have been answered, and that you will have a happy and entertaining Easter!<br />
<br />
<br />
Yours sincerely,<br />
<br />
the Stargate Modding Group<br />
<br />
<br />
<br />
<br />

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]]></description>
			<category>News</category>
			<pubDate>Sat, 30 Mar 2013 17:12:57 +0100</pubDate>
		</item>
		<item>
			<title>January News 2013 - by: AC-Suchti</title>
			<link>http://sgmg2018.stargate-eaw.de/en/forum/news-6/3043-january-news-2013#55872</link>
			<guid isPermaLink="true">http://sgmg2018.stargate-eaw.de/en/forum/news-6/3043-january-news-2013#55872</guid>
			<description><![CDATA[Hello dear Community, and welcome to the January News of 2013!<br />
First of all a late Happy New Year to all of you!<br />
<br />
As we stated in the small news post posted a few days ago we are working on three time consuming things at the moment:<br />
<br />
- the launcher<br />
- the installer<br />
- the first patch<br />
<br />
As not as many new bug reports were made after the launcher update last week as before, we think that we are getting closer and closer to a more stable build.<br />
<br />
The new installer is already done but has to be further tested internally within the team.<br />
It will probably be released together with the first patch for the mod.<br />
<br />
The first patch will contain some bugfixes as well as some new stuff we will talk about in another news post.<br />
<br />
Apart from these three topics we have been worked on another one: ourselves.<br />
<br />
We would like to present to you with this news post, an up to date overview of the team as it is now:<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/sgmg" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/SGMG.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
After the release of the space skirmish version we got some interesting candidacies from people willing to help us out!<br />
<br />
Sadly, there is still a gap in our team on a very important spot that needs to be filled: The 3D Art Team is still understaffed which slows down progress of the ground part.<br />
<br />
Anyone who is reading this and is willing to help us or knows someone who might be able to help us is invited to read the job offer at our forum:<br />
<br />
<a href="http://www.stargate-eaw.de/index.php?option=com_agora&amp;task=topic&amp;id=1594&amp;Itemid=21&amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	Job</a>
<br />
<br />
<a href="http://www.stargate-eaw.de/index.php?option=com_agora&amp;task=topic&amp;id=1594&amp;Itemid=21&amp;lang=en" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/JobEnglisch.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
The last heavy hitter in this news post is the following:<br />
We are really happy to announce that some of our beta testers are now helping us as Community Managers!<br />
They will help you with anything related to the mod and will help us by collecting your feedback.<br />
Also they will keep Google+ and Twitter up to date from now on.<br />
<br />
Our Community Managers are:<br />
<br />
AC-Suchti (responsible for Moddb as AC-Suchti and Google+)<br />
Colonel Steven Caldwell (responsible for Moddb as rahm_kota and Twitter)<br />
Todesgleiter (responsible for our forum)<br />
General Stefan (responsible for our forum)<br />
christ (responsible for our forum)<br />
<br />
Last but not least, the instruction on how to get the launcher to work with Steam:<br />
<br />
1. Steam Version<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/1-steam-version" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/1Select.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
First of all you have to tick the &quot;Steam Version&quot; box in options.<br />
<br />
2. Steam<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/2-steam#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/2Steam.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
Now click &quot;Start&quot; in the launcher. Your Steam library will appear and redirect you to Star Wars Empire at War Gold within your game collection automatically.<br />
<br />
3. Properties<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/3-properties#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/3Properties.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
Right-click on Star Wars Empire at War Gold and then click on properties.<br />
<br />
4. Launch Options<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/4-launch-options#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/4launchoptions.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
Click on &quot;Launch Options&quot;<br />
<br />
5. Insert command<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/5-insert-command#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/5launchoptions2.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
In the pop-up window you have to add this line for the game to launch the mod:<br />
-swfoc MODPATH=Mods\Stargate<br />
<br />
6. Start<br />
<br />
<a href="http://www.moddb.com/mods/stargate-empire-at-war/images/6-start#imagebox" class="bbcode_url" rel="nofollow noopener noreferrer" target="_blank">
	 <div class="kmsgimage">
	
		<img src="http://media.moddb.com/cache/images/mods/1/9/8387/thumb_620x2000/6Start.jpg"  style="max-height: 2000px; max-width:auto " alt="File Attachment:"/>

		</div>
 </a>
<br />
<br />
Now, as you start Star Wars Empire at War Gold and choose Forces of Corruption the mod should launch correctly!<br />
<br />
That&#039;s it for this time folks.<br />
<br />
See you next time!<br />
<br />
Sincerely yours,<br />
the SGMG]]></description>
			<category>News</category>
			<pubDate>Sun, 27 Jan 2013 21:11:35 +0100</pubDate>
		</item>
	</channel>
</rss>
