<SpecialStructure Name="Rebel_Werft">
<Text_ID></Text_ID>
<Encyclopedia_Text> </Encyclopedia_Text>
<Encyclopedia_Unit_Class>TEXT_ENCYCLOPEDIA_CLASS_STRUCTURE</Encyclopedia_Unit_Class>
<GUI_Row> 0 </GUI_Row>
<Is_Dummy>Yes</Is_Dummy>
<Space_Model_Name>NV_REPAIRYARDREBELX1.alo</Space_Model_Name>
<Scale_Factor>5.0</Scale_Factor>
<Select_Box_Scale>330</Select_Box_Scale>
<Select_Box_Z_Adjust>-30</Select_Box_Z_Adjust>
<Affiliation>Rebel</Affiliation>
<Political_Control>0</Political_Control>
<Build_Initially_Locked>Yes</Build_Initially_Locked>
<Damage>12000</Damage>
<Autoresolve_Health>15000</Autoresolve_Health>
<Tactical_Health>15000</Tactical_Health>
<Build_Cost_Credits>15000</Build_Cost_Credits>
<Build_Time_Seconds>184</Build_Time_Seconds>
<Score_Cost_Credits> 1500 </Score_Cost_Credits>
<Space_FOW_Reveal_Range>2000.0</Space_FOW_Reveal_Range>
<Build_Tab_Special_Structures>Yes</Build_Tab_Special_Structures>
<Build_Max_Instances_Per_Planet> 1 </Build_Max_Instances_Per_Planet>
<Size_Value>30</Size_Value>
<Build_Can_Be_Unlocked_By_Slicer>No</Build_Can_Be_Unlocked_By_Slicer>
<Slice_Cost_Credits>400</Slice_Cost_Credits>
<B-ase_Position>Orbital</Base_Position>
<Tech_Level>2</Tech_Level>
<Required_Timeline>0</Required_Timeline>
<Required_Ground_Base_Level>0</Required_Ground_Base_Level>
<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures/>
<!--<Build_Limit_Current_Per_Player>5</Build_Limit_Current_Per_Player>-->
<Required_Planets/>
<Behavior>SELECTABLE, DUMMY_ORBITAL_STRUCTURE</Behavior>
<SpaceBehavior>SPACE_OBSTACLE, REVEAL, HIDE_WHEN_FOGGED,UNIT_AI, SPAWN_SQUADRON</SpaceBehavior>
<Last_State_Visible_Under_FOW> Yes </Last_State_Visible_Under_FOW>
<Collidable_By_Projectile_Living>Yes</Collidable_By_Projectile_Living>
<Death_Explosions>Large_Explosion_Space</Death_Explosions>
<Icon_Name>I_BUTTON_WERFT.tga</Icon_Name>
<!-- Set to contuously spawn until fighter bay hard point is destroyed -->
<Starting_Spawned_Units_Tech_0>Rebel_Gunboat, 2</Starting_Spawned_Units_Tech_0>
<Reserve_Spawned_Units_Tech_0>Republic_Light_Cruiser, 1</Reserve_Spawned_Units_Tech_0>
<Starting_Spawned_Units_Tech_0>Rebel_X-Wing_Squadron, 2</Starting_Spawned_Units_Tech_0>
<Reserve_Spawned_Units_Tech_0>Rebel_X-Wing_Squadron, 2</Reserve_Spawned_Units_Tech_0>
<!-- -1 == no limit -->
<Victory_Relevant>yes</Victory_Relevant>
<GUI_Model_Name>NV_REPAIRYARDREBELX1.alo</GUI_Model_Name>
<GUI_Distance>1000</GUI_Distance>
<GUI_Offset>0 0 0</GUI_Offset>
<GUI_Velocity>45</GUI_Velocity>
<No_Reflection_Below_Detail_Level>1</No_Reflection_Below_Detail_Level>
<No_Refraction_Below_Detail_Level>1</No_Refraction_Below_Detail_Level>
<HardPoints>
HP_Werft_Figther_Bay,
HP_Werft_Laser_01
HP_Werft_Laser_02,
HP_Werft_Laser_03,
HP_Werft_Laser_04,
HP_Werft_ION01,
HP_Werft_TBL01,
HP_Werft_TBL02,
HP_Werft_TBL03
</HardPoints>
<CategoryMask> Structure </CategoryMask>
<Is_Visible_On_Radar>Yes</Is_Visible_On_Radar>
<Radar_Icon_Size>0.1 0.1</Radar_Icon_Size>
<GUI_Bracket_Size>2</GUI_Bracket_Size>
<Armor_Type> Armor_Satellite </Armor_Type>
<Influences_Capture_Point>False</Influences_Capture_Point>
<!-- This Galactic_Influence_Range controls how far the OLRS's Fleet Reveal ability extends -->
<Galactic_Influence_Range>0.0</Galactic_Influence_Range>
<Hyperspace_Fleet_Reveal_Range>0.0</Hyperspace_Fleet_Reveal_Range>
<Custom_Soft_Footprint_Radius> 200 </Custom_Soft_Footprint_Radius>
<Space_Obstacle_Offset> 0 0 0 </Space_Obstacle_Offset>
<Space_Layer> StaticObject </Space_Layer>
<Remove_Upon_Death>true</Remove_Upon_Death>
</SpecialStructure>