SG:EaW (FoC Mod)

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02 Aug 2009 11:30 #6665 von MerlinGalgotta
Lol, nobody said, that the release will be before August...

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02 Aug 2009 16:00 #6681 von General_ONeill
How about September?! I can't wait anymore!
Btw, this is my first post! Yayz!

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02 Aug 2009 16:36 #6682 von MerlinGalgotta
Oh my god...is this a serious question?
It's done when it's done!

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04 Aug 2009 11:37 #6730 von General_ONeill

Sorry for asking this here, this topic is for FoC and I've got a question.
For some reason, I can't play any mods for normal EAW. So I have to add my fav units from the latest version to the beta3 for FoC. The first one was the Odyssey. The question is:
Should the Asgard beam look like this? Have I missed any textures?

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04 Aug 2009 11:44 #6731 von HuGuSSi
HuGuSSi antwortete auf SG:EaW (FoC Mod)
You see the Petroglyh Icon ... You forgot something ;).
Why can't you play eaw mods?

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04 Aug 2009 12:07 #6732 von MerlinGalgotta
Yeah, i would also like to know that...

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04 Aug 2009 14:37 #6745 von General_ONeill
Well, it's complicated. I live in Iran. In our country, PC games are tweaked with so that you wouldn't need the disk to play a game. For EAW, the trick is to create a virtual drive that acts as the EAW disk. I don't know how it actually works. Now, this virtual drive prevents mods from being launched. So, no mods for the normal EAW!

Could you name the textures associated with the Asgard beam?

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04 Aug 2009 14:39 #6746 von MerlinGalgotta
They should have the same name as the projectile (the alo file)

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04 Aug 2009 16:25 #6754 von GenHornet18
GenHornet18 antwortete auf SG:EaW (FoC Mod)
Please help him via PM, we do NOT tolerate illegal stuff here, thanks!
Edited by MerlinGalgotta

I am your sword, I am your shield,
Surrender is not an option()

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04 Aug 2009 16:59 #6759 von General_ONeill
@ GenHornet, I got what you said. No need to PM. Thanks.;)

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