X-301

Render_X301

Specifications

Class: Light Fighter
Weaponry: 2 light Railguns
Armour: Weak
Special ability: Search & Destroy
Number of Squadrons: 5
Requirements: Airfield, Tech Level 1
Construction Costs: ??? Resource Units

The X-301 was the first man-made spacecraft. It is a technological mix of both Goa'uld and Tau'ri technology as it was based on two captured Death Gliders. Its only armament consists of a twin-linked frontal mounted light railgun as the X-301 was only designed to intercept hostile fighters and bombers. The hull of the prototype is quite thin as the designers valued speed over protection and its only means of propulsion was is the Goa'uld Death Glider sublight drive. The cockpit is big enough for two pilots.

Screenshot_X301

Search & Destroy: The X-301 squadron automatically searches the immediate area for nearby enemy units and attacks them.

 

F-302

Render_F302

Specifications

Class: Heavy Fighter
Weaponry: 2 heavy Railguns, some light missiles
Armour: Normal
Special abilities: Search & Destroy, Engines Boost
Number of Squadrons: 5
Requirements: Airfield, Tech Level 2
Construction Costs: ??? Resource Units

The F-302, successor of the X-301, is a completely human-built space fighter interceptor developed by the Tau'ri. Upgrades that differ it from the previous X-301 model include faster engines, improved computer systems and optimised life support. The interceptor has got a wingspan of 30 metres and a length of 12. It is armed with two frontal mounted railguns and four missiles under each wing. The engine consists of three modular turbines: a rocket engine for space flight and two thrusters for atmospheric flight with aerospike boosters available when needing some extra thrust to reach orbit from the atmosphere of a planet. Two airmen normally crew the F-302, although single man operation is possible.

Screenshot_F302

Search & Destroy: The F-302 squadron automatically searches the immediate area for nearby enemy units and attacks them.

Engines Boost: For a short time the speed of the F-302 quadron is increased at the cost of firepower.

 

B-302

Render_B302

Specifications

Class: Light Bomber
Weaponry: Light Naquadah missiles, heavy cluster bombs
Armour: Weak
Special abilities: Search & Destroy, Engines Boost
Number of Squadrons: 3
Requirements: Airfield, Tech Level 1
Construction Costs: ??? Resource Units

The design of the B-302 was derived from the F-302 with some new additions because of the fact that the B-302 is mainly used as a bomber. Wider wings and a larger weapons payload make it an excellent choice for assaulting slow and cumbersome light and medium class vessels. In addition to the many small Naquadah enhanced missiles there are special anti-ship bombs and dozens of heavy shrapnel bombs for planetary air strikes. Due to its additional weaponry, the B-302 is slightly slower and not as maneuverable as the F-302.

Screenshot_B302

Search & Destroy: The B-302 squadron automatically searches the immediate area for nearby enemy units and attacks them.

Engines Boost: For a short time the speed of the B-302 quadron is increased at the cost of firepower.

 

HB-302

Render_HB302

Specifications

Class: Heavy Bomber
Weaponry: Heavy Naquadah missiles, some Naquadah boms
Armour: Normal
Special abilities: Search & Destroy, Engines Boost
Number of Squadrons: 3
Requirements: Airfield, Tech Level 2
Construction Costs: ??? Resource Units

The HB-302 is the Tau'ri's new upgraded bomber model. Its shape is similar to that of the terrestrial B-2 bombers it makes for a fearsome sight indeed. The HB-302 is bigger than its predecessor, the B-302, and capable of mounting more missiles and bombs for planetary raids and ship combat. Its payload consisting of Naquadah enhanced missiles and bombs that afflict much more damage to hostile ships than their predecessors. However the HB-302 is not as maneuverable as B-302 because of its increased payload.

Screenshot_HB302

Search & Destroy: The HB-302 squadron automatically searches the immediate area for nearby enemy units and attacks them.

Engines Boost: For a short time the speed of the HB-302 quadron is increased at the cost of firepower.

 

Dropship

Render_Dropship

Specifications

Class: Troop Transport
Weaponry: One light Railgun turret
Armour: Normal
Special ability: None
Requirements: None, not buildable
Construction Costs: None

The dropship has been developed by the Tau'ri to transport troops and vehicles. Its appearance is similar to a terrestrial plane, but it can take a much bigger payload. It is equipped with 4 engines and a light railgun under the copckpit which acts as a fighter defence. However the hull is quite well armoured, the dropship shouldn't move to enemy territory without an escort.

Screenshot_Dropship

Dropships don't have any special abilities and are non-buildable units.

 

X-303

Render_X303

Specifications

Class: Corvette
Weaponry: 3 light Railgun batteries, one missile launcher
Shields: Weak
Special ability: Engines Boost
Garrison: One X-301 Squadron
Requirements: Small Shipyard, Tech Level 1
Construction Costs: ??? Resource Units

The X-303 class cruiser/deep space carrier's first prototype, the Prometheus, was the first Tau'ri capital ship and also the first Tau'ri vessel capable of interstellar travel across the entire Milky Way. It is equipped with three light railgun batteries to defend itself against fighters and bombers and a missile launcher to use against light corvettes and cruisers. Ships in the X-303 class are very maneuverable, and protected by moderate shields and a hull made up of a Trinium-steel alloy they are efficient and cost-effective reconaissance vessels good at patrolling large areas of space. Within its hangar a squadron of X-301 fighters await further orders.nbsp;

Screenshot_X303

Engines Boost: For a short time the speed of the X-303 is increased at the cost of firepower.

 

BC-304

Render_BC304

Specifications

Class: Frigate
Weaponry: 4 heavy Railgun batteries, one missile launcher
Shields: Normal
Special ability: Engines Boost
Garrison: 2 X-301 Squadrons
Requirements: Small Shipyard, Tech Level 2
Construction Costs: ??? Resource Units

The BC-304 is a Daedalus class battlecruiser/deep space carrier and the sucessor of the successful X-303 "Prometheus" model. It is more flat and longer than its predecessor and boasts stronger Asgard shields. Several missile batteries and four railgun emplacements ensure that it is equipped with the necessary firepower. The 375 metre long vessel is powered by ten generators spread out in the ship's innards and two squadrons of X-301 fighters are garrisoned in both hangar bays.

Screenshot_BC304

Engines Boost: For a short time the speed of the X-303 is increased at the cost of firepower.

 

Daniel Jackson Class Asgard Ship

Render_DanielJackson

Specifications

Class: Cruiser
Weaponry: 2 light & 2 medium Ion cannons, one Ion mortar
Shields: Medium
Special abilities: Shield Boost, Sensor Probe
Garrison: None
Requirements: Asgard Shipyard, Tech Level 3
Construction Costs: ??? Resource Units

Daniel Jackson class ships are some of the most sophisticated vessels in the Asgard fleet. Despite their almost pacifistic research role they are surprisingly well-armed. Nevertheless, without an escort they are not suitable in a battle against fighters or battleships. They are equipped with efficient sublight engines, medium shields, two small and two medium ion cannons, one ion mortar and powerful sensors. The hull consists of a thick layer of Trinium. So even though the Daniel Jackson class is the smallest ship in the Asgard fleet it is not very maneuverable.

Screenshot_DanielJackson

Shield Boost: For a short time, the shields of the Daniel Jackson class will be recharged again, but this reduces the speed and firepower.

Sensor Probe: The Daniel Jackson class dispatches a sensor beacon at the designated location, lifting the fog of war within a limited radius around it.

 

Beliskner Class Asgard Ship

Render_Beliskner

Specifications

Class: Warship
Weaponry: 2 light & 2 medium Ion cannons, one heavy Ion cannon
Shields: Strong
Special ability: Schield Overload
Garrison: None
Requirements: Asgard Shipyard, Tech Level 4
Construction Costs: ??? Resource Units

The Beliskner is the most common vessel in the Asgard fleet. Its highly sophisticated systems are superior to any technology the Tau'ri developed themselves. It is equipped with powerful engines and heavy shields, while its weaponry consists of two small, two medium and one heavy ion cannons. Beliskner class ships can withstand the onslaught of several corvettes or frigates.

Screenshot_Beliskner

Shield Overload: Power is transferred from the shields of the Beliskner to specially designed emitters around the ship, focusing the energy into a powerful, expanding sphere. The shields are depleted as a large circular wave of energy expands outwards, dealing critical damage to any vessels unfortunate to be in the vicinity of the ship. The damage depends on how strong the shields are when the ability is activated.

 

O'Neill Class Asgard Ship

Render_Oneill

Specifications

Class: Battleship
Weaponry: 2 light, 2 medium & 2 heavy Ion cannons
Shields: Very strong
Special ability: Time Dilation Field
Garrison: None
Requirements: Asgard Shipyard, Tech Level 5
Construction Costs: ??? Resource Units

The O'Neill class is the largest and strongest of all Asgard ships. It is a heavy battleship bigger than the Beliskner class, designed to replace it as it was no longer effective enough to combat new enemies such as the Replicators and the Ori. The ship is equipped with two small, two medium and two heavy ion cannons capable of ripping solid matter apart. The hull is coated with a new trinium/carbon alloy making it very resilient both to conventional projectile weapons but also energy based ones. The shields are extremely durable and the engines are very powerful.

Screenshot_Oneill

Time Dilation Field: The O'Neill class ship generates a surrounding time dilation field for a short time, slowing down all enemy units within range. During this period engines and weapon systems are completely shut down, leaving the vessel incapacitated.